Adventurers wanted to help plunder Shadowman’s Castle. All we’ll need to do is locate the key, break into the castle, loot it and escape. Wits and cunning required, but honor and scruples are optional. Expect riddles, puzzles and buckets of Goblin blood. A devious D&D 3.5 adventure by the Riddle Masters of Cloud Kingdom Games. We’ll provide characters (3rd level) you just need to bring your dice and your brain.
Adventurers wanted to help plunder Shadowman’s Castle. All we’ll need to do is locate the key, break into the castle, loot it and escape. Wits and cunning required, but honor and scruples are optional. Expect riddles, puzzles and buckets of Goblin blood. A devious D&D 3.5 adventure by the Riddle Masters of Cloud Kingdom Games. We’ll provide characters (3rd level) you just need to bring your dice and your brain.
Dare to enter the Valley of Shadowman. Unfortunates who have previously done so have been besieged by enemies, and few have survived to tell any tales. Players will be given characters (an enigmatic Riddlemaster among them) who will work to overcome the treacherous ambushes and leave the valley with untold treasure. This game will emphasize strategy and tactics with several surprising twists.
Dare to enter the Valley of Shadowman. Unfortunates who have previously done so have been besieged by enemies, and few have survived to tell any tales. Players will be given characters (an enigmatic Riddlemaster among them) who will work to overcome the treacherous ambushes and leave the valley with untold treasure. This game will emphasize strategy and tactics with several surprising twists.