The Dungeon was first established in the Winter and Spring of 1970-71 and it grew from there... The first six levels of encounters were prepared for the last two years for convention games, and set up along 'Official' D&D lines. The last (7th - 9th & tunnel Cavern system) are the originals used in our game.' (Dave Arneson, 1977) Experience the first-ever dungeon using a mix of OD&D and Arnesonian house rules in which melee is fast and furious!
The resurgent Empire of Thyatis has always lusted after the Kingdom of Karameikos. After one of their noblewomen was left at the altar by Prince Valen, an outraged Thyatis has launched a surprise invasion. The party members find themselves trapped Rugalov Keep, surrounded by hundreds of Thyatian soldiers! Where will they go for help? How will they warn the royal family? How will Thyatis be turned back?