Blackmail, kidnapping, & alchemy; not words you'd normally associate with soccer. Come explore the dark side of the 1906 Constantinople Football Association League & may the best cheater win.
Description:
The Constantinople Football Association League was founded in the 1901-02 season. In five short years, participation has grown to eight clubs and the league’s matches have become quite popular. The teams are mostly broken down by nationality and the league has become a proxy for the political and social aspirations of the Turks, Russians, Germans, and Englishmen who sponsor the clubs. The last two seasons have been dominated by the HMS Imogene Football Club, made up of members of the crew of the British airship of that name. The club’s rapid rise has raised a few eyebrows but there has been no evidence of wrongdoing, until now. Your group of Russian spies is recruited by the Tzar’s representative in Constantinople to investigate the disappearance of the Russian club’s star player, mere days before the championship match with the British club.
The year is 1906. Join a group of German deep cover agents working to find & destroy a secret British weapons factory deep in the Scottish hinterland.
Description:
It is the fall of 1906. The Imperial German intelligence service, Department IIIb, has learned of the existence of a secret British weapons factory, codenamed Moorside, located in the remote hinterland of Scotland. For several years now there have been rumours of terrifying new weapons of war being deployed with elite British military units and Moorside must be the source. You are one of a group of German deep cover agents operating in England that have been called together to deal with this threat to the fatherland. Your mission is to find and infiltrate the Moorside facility, steal what you can, and destroy the rest. Für Gott, Kaiser und Vaterland!
Vigor Mortis, or Things to do in London When You're Dead
Summary:
Artifacts bound for the British Museum disappear in a series of ghastly heists. Unlikely investigators begin to eliminate the impossible & discover what remains (however improbable) may just be true.
Description:
Cultural artifacts bound for the British Museum's newly constructed "White Wing" begin to disappear in a series of seemingly impossible and improbably fiendish robberies. As the incidents progress and the authorities grow desperate, an unlikely group of investigators is assembled. As the truth behind the unseemly crimes begins to surface the lines between reality and nightmare begin to blur. Will our intrepid investigators discover a mortal criminal at the heart of this horror or has a vengeful ghost truly been set loose on the streets of London?