As a knight of the Imperial Dragon Cavalry, you're dispatched to fix one of the Archmage’s wards, which has shattered, unleashing a whirling psychic storm.
Description:
When doom threatens the Empire, you’re dispatched to fly swifter than the wind to save the day. Now, one of the Archmage’s wards has shattered, unleashing a whirling psychic storm. As you fly into the heart of that maelstrom, can you overcome both the alien foes that await you – and your own long-simmering feuds and fears? Level 8 characters provided, or bring your own.
Harrowdale holds a treasure. A troll army wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You're outnumbered & far outmatched. Time to make your own luck.
The Prince of Shadows needs you to steal a hunk of glowing crystal from a parade float - in full public view.
Description:
The job: Steal a hunk of glowing crystal from a parade float - in full public view. You don’t have to have played the others in the series to join. Level 2 characters provided, or bring your own.
Shadow Port Shuffle 4: The Golden Blade and The Kraken
Summary:
The Prince of Shadows has a mission for you: break someone out of the notorious floating prison known as The Kraken.
Description:
The job: break a gladiator out of the notorious floating prison known as The Kraken. You don’t have to have played the others in the series to join. Level 2 characters provided, or bring your own.
The job: steal a sky barge and crash-land it in the Bitterwood. You don’t have to have played the others in the series to join. Level 2 characters provided, or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination. And you're trapped in her dungeon. Level 6 characters provided or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination. And you're trapped in her dungeon. Level 6 characters provided or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why!
In search of a missing vampire, you come upon fanatical sun cultists. They plan to "purify" the empire by exterminating all other religions. Can you prevent the dawn of a terrifying new age?
Description:
On your quest you’re led to a volcanic island in the Midland Sea occupied by fanatical sun cultists. The cultists plan to sacrifice the vampire in a ritual to summon and control a long-lost flying temple to the sun gods, and use its power to “purify” the Dragon Empire by exterminating all other religions. Can you prevent the dawn of a terrifying new age, ruled by a ruthless theocracy of fire? Level 5 characters provided, or bring your own.