Mix a liberal weapons policy, lots of ale, dark corners, barmaids, and plenty of secretive patrons: POWDER KEG! Most objectives and crushed skulls wins!
Description:
With warriors, thieves, mages, assassins, and more, all from different factions of the city and all with secret agendas, who is friend or foe when the trouble starts? Play with 3 patrons, complete your objectives, crush skulls, and gain Renown! Lose, and you'll end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. The system is fast, simple, and most important: FUN! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a 2 story model of the bar and surrounding streets. Ale, gold, body counts: what we call a good time at The Crying King!
Mix a liberal weapons policy, lots of ale, dark corners, barmaids, and plenty of secretive patrons: POWDER KEG! Most objectives and crushed skulls wins!
Description:
With warriors, thieves, mages, assassins, and more, all from different factions of the city and all with secret agendas, who is friend or foe when the trouble starts? Play with 3 patrons, complete your objectives, crush skulls, and gain Renown! Lose, and you'll end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. The system is fast, simple, and most important: FUN! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a 2 story model of the bar and surrounding streets. Ale, gold, body counts: what we call a good time at The Crying King!
Mix a liberal weapons policy, lots of ale, dark corners, barmaids, and plenty of secretive patrons: POWDER KEG! Most objectives and crushed skulls wins!
Description:
With warriors, thieves, mages, assassins, and more, all from different factions of the city and all with secret agendas, who is friend or foe when the trouble starts? Play with 3 patrons, complete your objectives, crush skulls, and gain Renown! Lose, and you'll end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. The system is fast, simple, and most important: FUN! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a 2 story model of the bar and surrounding streets. Ale, gold, body counts: what we call a good time at The Crying King!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!