A series of urban skirmishes to get the community back into the game, with updated rules, FAQ, and missions. List size is 1750pts
Description:
Schedule: Registration 8am Game 1 8:15am-10:45am Targets of Opportunity Game 2 11am-1:30pm Crucible Game 3 1:45pm-4pm Reversal Scoring Win 8pt; Tie 5pts; Loss 2pt. Bonus for kill pt 0-300pt 1pt; 301-600 2pt; 601-900 3pt
Can you lead the Unified Colonies of Mankind (UCM), Shaltari Tribes, or Post Humanoid republic (PHR) armies in retaking Earth from the onslaught of the Scourge horde.
Description:
This is an introduction to the world of Dropzone Commander and its factions. Players will pick a faction upon arrival and receive a mission briefing from your factions commanders and will then command a small army of units in conducting seek and destroy, hardpoint, and intelligence gathering missions. We do not have a hard stop on time and players can ask questions of the event leaders to learn how to play the game and dive into the DzC world.
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander.
Description:
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander. Scenario information will be revealed the day of the event! Be prepared for anything! Please note there is a separate event listing for Dropfleet Commander players. Dropzone players should build 1,500-point lists, characters may be included. Command cards are required. Players will be responsible for bringing their own models, a copy of their list for the Tournament Organizer, tape measure, dice, tokens, and any other gaming aids needed.
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander.
Description:
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander. Scenario information will be revealed the day of the event! Be prepared for anything! Please note there is a separate event listing for Dropfleet Commander players. Dropzone players should build 1,500-point lists, characters may be included. Command cards are required. Players will be responsible for bringing their own models, a copy of their list for the Tournament Organizer, tape measure, dice, tokens, and any other gaming aids needed.
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander.
Description:
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander. Scenario information will be revealed the day of the event! Be prepared for anything! Please note there is a separate event listing for Dropfleet Commander players. Dropzone players should build 1,500-point lists, characters may be included. Command cards are required. Players will be responsible for bringing their own models, a copy of their list for the Tournament Organizer, tape measure, dice, tokens, and any other gaming aids needed.
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander.
Description:
This is a single day, non-competitive, narrative campaign event combining both Dropzone Commander & Dropfleet Commander. Scenario information will be revealed the day of the event! Be prepared for anything! Please note there is a separate event listing for Dropfleet Commander players. Dropzone players should build 1,500-point lists, characters may be included. Command cards are required. Players will be responsible for bringing their own models, a copy of their list for the Tournament Organizer, tape measure, dice, tokens, and any other gaming aids needed.