Civilization has collapsed. Countless natural disasters have changed the earth forever. Rulers emerge from the supernatural, occult and human societies to work towards peace or prepare for global war.
Description:
Civilization has collapsed. Pollution, global warming, volcanos and earthquakes have changed the earth forever. Whole countries have been submerged. From the despair emerge new societies and rulers. The new world leaders: supernatural, occult and human come to shape the future at the World Economic Forum summit in Davos, Switzerland. Atlantis has risen, Russia and Europe are ruled by the Pope. China has professed its love for the Dali Lama. Independent small states have emerged. Supernaturals exist and have lived openly for decades. Will you bring harmony to the table or war? Will there be peace and prosperity or global war? A BYOV Tragedy.
Somewhere in the frozen north lives the legendary Snow Dragon. Many wizards have tried to find it, none succeeded. You've joined a new expedition to find the elusive creature. Perhaps success awaits?
Description:
This adventure is set in the world of the Magimundi, a new magical universe featuring New World Magischola, a North American wizarding college. You will play a wizard looking for a mythical and rare creature, the Snow Dragon. A migratory creature who seasonally journeys across the north pole from Siberia, the Snow Dragon is not only immensely powerful, but incredibly cunning, and has confounded every expedition to document its cryptozoological properties, often fatally. Players will select a pregenerated character then go from scene to scene experiencing disaster and ruin, deciding who lives and who dies. Think of it like roleplaying a horror or disaster movie. There's a high probability your character will die during the event, but that's all part of the fun.
Somewhere in the frozen north lives the legendary Snow Dragon. Many wizards have tried to find it, none succeeded. You've joined a new expedition to find the elusive creature. Perhaps success awaits?
Description:
This adventure is set in the world of the Magimundi, a new magical universe featuring New World Magischola, a North American wizarding college. You will play a wizard looking for a mythical and rare creature, the Snow Dragon. A migratory creature who seasonally journeys across the north pole from Siberia, the Snow Dragon is not only immensely powerful, but incredibly cunning, and has confounded every expedition to document its cryptozoological properties, often fatally. Players will select a pregenerated character then go from scene to scene experiencing disaster and ruin, deciding who lives and who dies. Think of it like roleplaying a horror or disaster movie. There's a high probability your character will die during the event, but that's all part of the fun.
Witchcraft, sorcery, & a Halloween fair! With potions, flying sports, and enchantments, there's one last chance to save the school from closing. Hurry back to class, for the Fair Must Go On!
Description:
You are a student at Samhain Academy, a famously inclusive school of witchcraft, sorcery, and the everyday magical skills a young practitioner might need. While the students and teacher love Samhain, the Board of Directors is considering shutting it down! You have one last chance to prove that your school is worth saving: the annual Halloween Founders' Fair. Gather your cauldrons, broomsticks, and school ghosts and goblins, and put together a fair that will convince the "powers" that be to keep the Academy open for centuries to come if only time were on your side. It's a celebration of magic of epic proportions, and you're right in the middle of it. The clock is ticking, and The Fair Must Go On!
The height of Vaudeville & the troupe is out of luck - cursed some say! There's one last chance for the revue of a lifetime. Stars, stage hands, management - all are needed as the Show Must Go On!
Description:
You are a member of the Vaudeville Company "Theatre Sans Argent;" a famously unlucky troupe. Your last theater burned down, your backers were jailed for defrauding little old ladies, and your train hit a mirror delivery truck on the way into town. You have just enough resources to put on MAYBE one last show at the Cosmopolitan, which is also famous - for being cursed. A ghost, or more, may be haunting the theater, but perhaps they'll lend a hand? Your cunning, contacts, and charisma just might be enough to get you through if only time were on your side. It's an eldritch slapstick farce of cosmic proportions, and you're right in the middle of it. The clock is ticking, and The Show Must Go On!
Silver Springs has 99 problems and a werewolf ain't one! Between a crooked land baron, a mad scientist, and a whole heap o' dark magic, it's gonna take some tough hombres to clean up this town!
Legend has it that the witch Tabitha Primrose haunts Thrush Hollow, placated only by the annual lock-in tradition performed at her former home. Tonight is the lock-in.
Description:
Over two hundred years ago, the town of Thrush Hollow was home to Tabitha Primrose, now known as a powerful witch. Legend has it that she haunts the town's residents to this day, placated only by the annual lock-in tradition performed at her former home. This year is turning out to be different. Her calling card, a bloody feather, has been found all over town. Hemlock has sprouted fully grown at Primrose's memorial overnight. A corpse turned up last week cradled in the arms of her statue, and gravestones have appeared in the cemetery, suggesting her next victims. Tonight is the lock-in, and a group of out-of-towners has appeared, claiming they want to get to the bottom of this mystery. What are their true intentions? Is the witch really back for vengeance, or is something else behind these omens? The only way to find out is to proceed with the ritual.
Let's light our black candles, shave our antlers, and put our hooves up on the couch for once. It's that time of year again, ghastly goetians, time for another season of Hell's Favorite Dating Show!
Description:
Broadcast throughout the Nine Dantean Planes of Hell, Thirteen Demon Princes is every ghoul's favorite dating show, where one lucky demon has their pick of infernal suitors. Not bound by human forms or comprehension, our suitors take all shapes and sizes and come from all walks of life, death, and even alleys in between. Some tower over Tartarus with terrible stalks of eyes and screaming mouths that gibber into the evening. Others skitter through secret aqueducts high above the river Styx, with sensuous tendrils reaching out into the night. One thing is for certain, they're all beautiful beyond imagination, and our lucky contestant will be hard pressed to make their decision. Because while we can each find our own personal hells that occupy our eternities, there's truth to the phrase that hell is other people, and we're all here today to share our hell with others and find "The One."
A 90-minutes game for groups of six players written by Warren Tusk and Kristen Hendricks. 3 Witches. 3 Heroes. 1 Terrible Ritual which will determine their fates...
Description:
(We will run multiple groups of six simultaneously.) Costuming STRONGLY recommended. We will precast roles and provide pre-game materials (approx. 12 pages of reading.) Game is approximately 100 minutes with time for setup and debrief.
Description:by Warren Tusk and Kristen Hendricks
There are three great heroes in the Kingdom of Arkhos. Their fates are bound together, like sticks in a bundle. And those fates will manifest very soon.
Someone will receive a crown. Someone will receive joy. Someone will receive death. But which man is which? That has yet to be decided.
Double, double, toil and trouble...