The Battle of Antietam; ACW in 6mm. Part 6 - Burnside's Bridge.
Description:
With hindsight we all think it ridiculous that Burnside did not just roll over the bridge and take Sharpsburg. This scenario will help us understand the geography and lack of information that plagued Burnside during this action. We will also see that the timely counterattack of A.P. Hill confirms Burnside's earlier apprehension about blindly attacking over the Lower Bridge. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.
The Battle of Antietam; ACW in 6mm. Part 2 - Drive to the Dunker Church.
Description:
Failing in its attempt to reach the Dunker Church, Hooker's 1st Corps is spent so Mansfield's 12th Corps is sent into the fray. But half of the corps is comprised of green troops. Will they do any better than Hooker's men? This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.
The Battle of Antietam; ACW in 6mm. Part 4 - The McClellan "Dream" Scenario.
Description:
Most Antietam games include "McClellan rules" which give the Confederates a fighting chance. In this game we will allow the Federals to move all their forces. Let's see if Lee, Longstreet, and Jackson can hold them back. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.
The Battle of Antietam; ACW in 6mm. Part 1 - the Miller Cornfield.
Description:
Hooker's 1st Corps drives through the Miller Cornfield to reach the Dunker Church beyond the West Woods. Lawton's and J.R. Jones' Divisions attempt to stop them supported by Hood and part of D.H. Hill. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.
The Battle of Antietam; ACW in 6mm. Part 5 - The Sunken Road.
Description:
D.H. Hill's division participated in the fight over in the Cornfield. What is remarkable was his ability to hold the Sunken Road against two divisions of the Federal 2nd Corps. Anderson was able to support him in the nick of time. If Federal success in the Sunken Lane could have broken Lee's army in half. Will it happen this time? This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.
The Battle of Antietam; ACW in 6mm. Part 3 - Into the West Woods.
Description:
William's division of green troops evaporated in earlier combat. But Greene's men were able to advance into the fields before the Dunker Church. Sedgwick's Division of the 2nd Corps arrived to support their efforts and bounded into the West Woods. Unfortunately, Anderson and McLaws arrived, thus closing the trap. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the American Civil War [Frattspiel Games] by Steve Fratt.