In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this trick-taking card game, players seek to gather points each hand by taking as many cards as possible of all but one color, while trying to avoid cards of one color of their choosing.
Description:
In more detail, at the beginning of each hand, each player simultaneously selects and reveals one card from their hand, with the color of this card representing their "pain" color. At the end of the hand, each card of this color that they've collected (including their initial choice from their hand) is worth negative points equal to the card's face value. Each card of another color that this player has collected is worth 1 point.
In this trick-taking card game, players seek to gather points each hand by taking as many cards as possible of all but one color, while trying to avoid cards of one color of their choosing.
Description:
In more detail, at the beginning of each hand, each player simultaneously selects and reveals one card from their hand, with the color of this card representing their "pain" color. At the end of the hand, each card of this color that they've collected (including their initial choice from their hand) is worth negative points equal to the card's face value. Each card of another color that this player has collected is worth 1 point.
In this trick-taking card game, players seek to gather points each hand by taking as many cards as possible of all but one color, while trying to avoid cards of one color of their choosing.
Description:
In more detail, at the beginning of each hand, each player simultaneously selects and reveals one card from their hand, with the color of this card representing their "pain" color. At the end of the hand, each card of this color that they've collected (including their initial choice from their hand) is worth negative points equal to the card's face value. Each card of another color that this player has collected is worth 1 point.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.