A vintage token trading game from the 3M Bookshelf game series.
Description:
At the start of the game, two equation cards are randomly chosen. Each equation card has five equations on it, for a total of ten equations that will be in effect for the duration of the game. The equations state equivalences between certain combinations of colors. Four target cards are turned up, each with some combination of five chips represented on the target card. On your turn, you roll a colored die to randomly pick a colored chip for yourself, or you can make one exchange of your colored chips based on the equations. The goal is to end up with the right combination of chips to get one of the target cards.
You must make your way through a puzzling dungeon filled with tricks and traps around every corner.
Description:
You and your party of valiant Heroes find yourselves in a confounding dungeon, where lies bewildering tricks and nefarious traps at every corner. Can you make your way through in one piece to continue your adventure? Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.
You must make your way through a puzzling dungeon filled with tricks and traps around every corner.
Description:
You and your party of valiant Heroes find yourselves in a confounding dungeon, where lies bewildering tricks and nefarious traps at every corner. Can you make your way through in one piece to continue your adventure? Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.
You must make your way through a puzzling dungeon filled with tricks and traps around every corner.
Description:
You and your party of valiant Heroes find yourselves in a confounding dungeon, where lies bewildering tricks and nefarious traps at every corner. Can you make your way through in one piece to continue your adventure? Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.
Monsters are slaughtering villagers as they pass through Whitbury. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade.
Description:
The forces of the Abyss are marching through the village of Whitbury, slaughtering villagers in their path toward their next destination. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade. Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.
Monsters are slaughtering villagers as they pass through Whitbury. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade.
Description:
The forces of the Abyss are marching through the village of Whitbury, slaughtering villagers in their path toward their next destination. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade. Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.
Monsters are slaughtering villagers as they pass through Whitbury. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade.
Description:
The forces of the Abyss are marching through the village of Whitbury, slaughtering villagers in their path toward their next destination. Save as many of the remaining villagers as you can, while finding and defeating the commander of this monster brigade. Rules will be taught and supplies provided for this Kickstarted hybrid “roleplaying board game.” Just bring a pencil, your thinking cap, and a sense of adventure.