On a 3D gameboard, compete with rival CEOs to make Mars habitable and build your corporate empire.
Description:
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. Play one of those corporations and work together to terraform Mars, but compete for getting victory points awarded for contribution to terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players buy unique project cards that can represent anything from introducing plants or animals, asteroids impacts, building cities, and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. You must strike a balance between buying cards and actually playing them.
On a 3D gameboard, compete with rival CEOs to make Mars habitable and build your corporate empire.
Description:
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. Play one of those corporations and work together to terraform Mars, but compete for getting victory points awarded for contribution to terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players buy unique project cards that can represent anything from introducing plants or animals, asteroids impacts, building cities, and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. You must strike a balance between buying cards and actually playing them.
On a 3D gameboard, compete with rival CEOs to make Mars habitable and build your corporate empire.
Description:
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. Play one of those corporations and work together to terraform Mars, but compete for getting victory points awarded for contribution to terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players buy unique project cards that can represent anything from introducing plants or animals, asteroids impacts, building cities, and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. You must strike a balance between buying cards and actually playing them.
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game!
The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs!
An asymmetrical, competitive board game for 2 players.
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game! The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs! An asymmetrical, competitive board game for 2 players.
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game! The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs! An asymmetrical, competitive board game for 2 players.
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game! The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs! An asymmetrical, competitive board game for 2 players.
Play as a Kaiju or the Nation in a tactical, asymmetrical game. Maneuver carefully, but random Disasters can drastically alter your fortune. EAT THE PEOPLE OR SAVE THE PEOPLE!
Description:
As the Kaiju you smash and eat your way through the city, collecting enough Radiation to fuel your growth. Each new Mutation you unlock gives you ways to assert your dominance. As the biggest monster around, you control the pace of the game! The Nation is focused on tactical decisions and clever counterplay. You must build your Energy production and manage your Citizens well to have any hope of survival. With a bit of tenacity, you can complete your Plan of Action to alter your victory conditions and send the Kaiju back where it belongs! An asymmetrical, competitive board game for 2 players.