Be a junk-food junkie, a health nut, or a couch potato in this game about eating. Hit the drive-thru or cook at home, the key is to stay healthy & avoid disease. Eat to win!
Description:
Consumption is a worker placement/resource management game about meeting your body's food needs. Over six rounds, players will select actions such as cooking or going out to eat. To cook, you must shop for ingredients, but your food can expire if it isn't used in time, and fighting your cravings may cause a few problems too. While cooking allows players more control over what they eat, and provides points, it can be hard to resist the drive-thru when you can get so much food! As the game progresses, it is possible that players may find they have over- eaten. Time to exercise! Players may return to a healthier state, and completed activities offer end-game points, so don’t be a couch potato!
This is a prototype. Consumption is being published by Kolossal Games in 2018.
Be a junk-food junkie, a health nut, or a couch potato in this game about eating. Hit the drive-thru or cook at home, the key is to stay healthy & avoid disease. Eat to win!
Description:
Consumption is a worker placement/resource management game about meeting your body's food needs. Over six rounds, players will select actions such as cooking or going out to eat. To cook, you must shop for ingredients, but your food can expire if it isn't used in time, and fighting your cravings may cause a few problems too. While cooking allows players more control over what they eat, and provides points, it can be hard to resist the drive-thru when you can get so much food! As the game progresses, it is possible that players may find they have over- eaten. Time to exercise! Players may return to a healthier state, and completed activities offer end-game points, so don’t be a couch potato!
This is a prototype. Consumption is being published by Kolossal Games in 2018.
Be a junk-food junkie, a health nut, or a couch potato in this game about eating. Hit the drive-thru or cook at home, the key is to stay healthy & avoid disease. Eat to win!
Description:
Consumption is a worker placement/resource management game about meeting your body's food needs. Over six rounds, players will select actions such as cooking or going out to eat. To cook, you must shop for ingredients, but your food can expire if it isn't used in time, and fighting your cravings may cause a few problems too. While cooking allows players more control over what they eat, and provides points, it can be hard to resist the drive-thru when you can get so much food! As the game progresses, it is possible that players may find they have over- eaten. Time to exercise! Players may return to a healthier state, and completed activities offer end-game points, so don’t be a couch potato!
This is a prototype. Consumption is being published by Kolossal Games in 2018.
Consumption - A Strategy Game About Food & Choices
Summary:
Be a junk-food junkie, a health nut or a couch potato in this game about eating. Hit the drive-thru or cook at home, the key is to stay healthy & avoid disease. Eat to win!
Description:
Consumption is a worker placement/resource management game about meeting your body's food needs. Over six rounds, players will select actions such as cooking or going out to eat. To cook, you must shop for ingredients, but your food can expire if it isn't used in time, and fighting your cravings may cause a few problems too. While cooking allows players more control over what they eat, and provides points, it can be hard to resist the drive-thru when you can get so much food! As the game progresses, it is possible that players may find they have over- eaten. Time to exercise! Players may return to a healthier state, and completed activities offer end-game points, so don’t be a couch potato! After six rounds, players see which of their food needs have been met and how many different activities they have completed, and the player with the most points is the winner!
Consumption - A Strategy Game About Food & Choices
Summary:
Be a junk-food junkie, a health nut or a couch potato in this game about eating. Hit the drive-thru or cook at home, the key is to stay healthy & avoid disease. Eat to win!
Description:
Consumption is a worker placement/resource management game about meeting your body's food needs. Over six rounds, players will select actions such as cooking or going out to eat. To cook, you must shop for ingredients, but your food can expire if it isn't used in time, and fighting your cravings may cause a few problems too. While cooking allows players more control over what they eat, and provides points, it can be hard to resist the drive-thru when you can get so much food! As the game progresses, it is possible that players may find they have over- eaten. Time to exercise! Players may return to a healthier state, and completed activities offer end-game points, so don’t be a couch potato! After six rounds, players see which of their food needs have been met and how many different activities they have completed, and the player with the most points is the winner!
A medium-heavy worker placement game about food & choices. Will you be able to meet your body's needs & stay healthy? A unique game with strategic depth & real-world applicability. Who's hungry?
Description:
The goal of the game is to balance your food choices to consume what your body needs while managing your health care costs and trying to stay active to avoid diseases. You will shop for ingredients to cook recipes, and dine at BBQs and buffets, but will you be able to meet your needs without becoming overweight? Will you be able to use all of your ingredients before they expire? Will eating too many burgers bring on heart disease; will you try to eat healthier to maintain a vegetarian diet; or will you go straight for the fried chicken and donuts and try to work off those extra calories? For 2-4 strategic players who love to eat! This is an advanced prototype.