Place and Time: An English port, 1750. Welcome to a period of unrivaled prosperity ond economic growth. Maritime trade has expanded across the seven
seas; never before hove so many British ships plied the ocean waves. As a result, qualified sailors ore in extremely short supply. The players ore sea captains
whose ships sail at dawn, but who have yet to complete their crews. It is late in the evening, ond each captain has only eight hours (eight game rounds), to
search the dockside taverns and "recruit" enough drunken sailors to complete their crews. This event is part of Mayfair's "Fun-n-Games" family games
category. Sponsor: Mayfair Games.
Place and Time: An English port, 1750. Welcome to a period of unrivaled prosperity and economic growth. Maritime trade has expanded across the seven
seas; never before have so many British ships plied Ihe ocean waves. As a result, qualified sailors are in extremely short supply. The players ore sea captains
whose ships sail at dawn, but who hove yet to complete their crews. It is late in the evening, and each captain has only eight hours (eight game rounds), to
search the dockside taverns and "recruit" enough drunken sailors to complete their crews. This event is part of Mayfair's "Fun-n-Games" family gomes
category. Sponsor: Mayfair Games.