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151. Taking Aim: Writing Military Fiction and Non-Fiction

152. Tension and Conflict

153. Terra/Sol Games Insiders Forum

154. The 'Novel' Approach to Editing

155. The Art of Adventure Design

156. The Buddy System: How to Collaborate Without Killing Your Coauthor

157. The Care and Feeding of Freelance Game Professionals

158. The End of Antiquity and the Beginning of Medievalism: The Roman Imperial Crisis 235-284 AD

159. The First Time Game Master

160. The Legacy of Colonialism