Published in 1985 (thus, of course, written and designed in 1984), this RPG remains ahead of its time and continues to influence other designers. How did it come about? What does it give us now?
Want to know what it takes to get your game design onto a store shelf? These industry vets will help show you all the possible avenues - in whatever detail you need!
When will there be a game based on...? Many media properties extend into movies, TV, books, games, and much more. What are the opportunities and challenges of working cross-media?
Working on a game that has been around awhile gives you a comfortable starting point - and a lot farther to fall if you mess up. We will talk about keeping a game fresh while respecting its history.