The Marsh Delvers Campaign - 01:The Sinking Temple of Hiz-ashk
Description:
You are traveling through The Venom Moors. A land of Amazons, poison traders, and Lizardmen. Seeking out work in a frontier town, you hear rumors of a Sage at the Marshlight Inn seeking mercenaries on an urgent matter. The pay looks good and apparently the job is only a few days out of town. What could be better? The Marsh Delvers is a campaign told over the next 5 years at Gen Con. Prize awarded for best player.
The Marsh Delvers Campaign - 01:The Sinking Temple of Hiz-ashk
Description:
You are traveling through The Venom Moors. A land of Amazons, poison traders, and Lizardmen. Seeking out work in a frontier town, you hear rumors of a Sage at the Marshlight Inn seeking mercenaries on an urgent matter. The pay looks good and apparently the job is only a few days out of town. What could be better? The Marsh Delvers is a campaign told over the next 5 years at Gen Con. Prize awarded for best player.
The Marsh Delvers Campaign - 01:The Sinking Temple of Hiz-ashk
Description:
You are traveling through The Venom Moors. A land of Amazons, poison traders, and Lizardmen. Seeking out work in a frontier town, you hear rumors of a Sage at the Marshlight Inn seeking mercenaries on an urgent matter. The pay looks good and apparently the job is only a few days out of town. What could be better? The Marsh Delvers is a campaign told over the next 5 years at Gen Con. Prize awarded for best player.
The Marsh Delvers Campaign - 01:The Sinking Temple of Hiz-ashk
Description:
You are traveling through The Venom Moors. A land of Amazons, poison traders, and Lizardmen. Seeking out work in a frontier town, you hear rumors of a Sage at the Marshlight Inn seeking mercenaries on an urgent matter. The pay looks good and apparently the job is only a few days out of town. What could be better? The Marsh Delvers is a campaign told over the next 5 years at Gen Con. Prize awarded for best player.
Ever wonder what it would be like to venture into the Tome of Bloody Horrors, the deadliest dungeon in the land, with a group of malcontents and backstabbers? Well now's your chance. Join your fellow Undead minions of the Lich Lord Larloch as you prepare for a dungeon crawl done Paranoia style.
After resting at an oasis in the Grand Desert, the characters are sucked into the abandoned tomb of Ankhet-Atten, an ancient pharaoh lost to the ages. What treasures lie within his final resting place? Only the brave (or foolhardy) will find out. An adventure for 14th level characters, characters provided.
After resting at an oasis in the Grand Desert, the characters are sucked into the abandoned tomb of Ankhet-Atten, an ancient pharaoh lost to the ages. What treasures lie within his final resting place? Only the brave (or foolhardy) will find out. An adventure for 14th level characters, characters provided.
After resting at an oasis in the Grand Desert, the characters are sucked into the abandoned tomb of Ankhet-Atten, an ancient pharaoh lost to the ages. What treasures lie within his final resting place? Only the brave (or foolhardy) will find out. An adventure for 14th level characters, characters provided.