The object is to pin your opponent by landing wrestling moves. Your opponent can counter these moves and go on the offensive, simulating the back and forth aspect of the matches you see on television.
The object is to pin your opponent by landing wrestling moves. Your opponent can counter these moves and go on the offensive, simulating the back and forth aspect of the matches you see on television.
The object is to pin your opponent by landing wrestling moves. Your opponent can counter these moves and go on the offensive, simulating the back and forth aspect of the matches you see on television.
The object is to pin your opponent by landing wrestling moves. Your opponent can counter these moves and go on the offensive, simulating the back and forth aspect of the matches you see on television.
The object is to pin your opponent by landing wrestling moves. Your opponent can counter these moves and go on the offensive, simulating the back and forth aspect of the matches you see on television.
The classic feel of a RAW DEAL sealed format without the need to buy new old stock. The cube consists of highly playable cards from earliest sets in Raw Deal.
The classic feel of a RAW DEAL sealed format without the need to buy new old stock. The cube consists of highly playable cards from earliest sets in Raw Deal.
No cards with the Revolution logo are legal in this format. There is a banned list and a list of Errata'd cards for the format. The rest of the rules will be provided.