Refugees straggled into Karak-Kadrin. They carried stories of tunnels filled with fire. It was run or die! Eight Kadrin family employees are told to search &, if possible, reclaim their outpost.
Exploring SWE1389-V11B is supposed to be an easy mission. This is a vacation with a surprise. Are your skills and training equal to the task? Only one way to find out
I—The advance guards of French and Prussion Armies scuffle over a vital crossroad. II—After the advance guard units engage,the main body of the Armies engage.
War threatens from the Northern plains non-dimensional Chaos threatens from the great desert. Allies are needed and reports & rumors tell of a new race or nation in the area south of the desert
A group of thieves go for the ultimate loot-the guild of Mages. Can they do it with no Mages themselves? Pregenersted characters provided. Gurps Magic experience needed.
Come meet the West End design staff and hear about the directions the company is going in. Ask questions, discover secrets. Find out what’s new and exciting!