Babylon 5 was a port of call to refugees, businessmen, smugglers, diplomats, and travelers from 100 worlds. A five-mile long space station housing a quarter of a million humans and aliens, all alone in the night.The year is 2259, the station has a new commanding officer, rumors of the appearance of a new, powerful race are rampant, and with high tensions and hot tempers between the major races, Babylon 5 is a powder keg waiting to explode. Assume the role of Captain Sheridan, Londo Mollari,G'Kar, Bester, President Clark, or any one of the major players in the Babylon 5 universe, and decide how your faction-and, ultimately, your race-will dominate the galaxy. Will you overcome your rivals with political deals, backstabbing, economics, alliances with ancient powerful races, military conquest, or all the above? The choice is yours. Join us for a unique LARP event set in the Babylon 5 universe covering the middle three years of the Epsilon Chronicle (2259-2261). Prizes for best roleplayers, costuming encouraged. GM Brian Kardos.
Live-Action Garou Game; part of the One World by Night LARP network described in Mind's Eye Theater Journal #2. Experience with MET rules is preferred but not required.This event runs two days. One ticket good for both days.GM Arthur Mandelin.
Live-Action Garou Game; part of the One World by Night LARP network described in Mind's Eye Theater Journal #2. Experience with MET rules is preferred but not required.This event runs two days. One ticket good for both days.GM Arthur Mandelin.
The renowned Gatekeeper has summoned the Ram's Head Tavern once more to fight the good fight, but are these portals leading them into a trap set by the Black Gatekeeper? A twenty-four-person, high-fantasy LARP with tabletop elements. GM Michael Shoenberger.
The renowned Gatekeeper has summoned the Ram's Head Tavern once more to fight the good fight, but are these portals leading them into a trap set by the Black Gatekeeper? A twenty-four-person, high-fantasy LARP with tabletop elements. GM Michael Shoenberger.
Strap on your gear, fire up your cyberware, its time for a night of high danger and higher payoffs.The year is 2056 and you and your team have come to do a job inside the Renraku Arcology During the largest MegaCorp Cybertechnology Convention of the year. Interact with the other shadowruns, corporate ops, NAN infiltration teams, Yakuza, or any of several other teams. Each team of four to eight runners will have a unique GM assigned to them! Prizes given for best costumes, best roleplayers, and best dramatic one-liner.
As you awaken from your low berth to the screams of the ship's emergency sirens, you know something's gone horribly wrong. Can you still complete your secret mission for the Imperium? GM Matthew Stanton.
A factory manager with a secret. A series of grisly murders, gang wars, corporate spies, and a bizarre occult ritual. My, how Los Angeles has changed.GM Todd Furler.
Remembrances and Renewal. Acting Clan Leader Uldred Deepaxe announced today during a meeting at City Hall that the elves and dwarves will be meeting during a summer moot for talks of a mutual non-aggression treaty as well as trade talks.These meetings will be taking place at the summer festival to be held in the Ravens Bluff arena, the only location within the city walls large enough to hold a gathering of this magni-tude.The Living City Campaign staff has been working hard on some new expansions for players, and at Gen Con we present two big ones: the elven community of the Highbank Forest and the new Dwarven Nation.These expansions will grant new options to players of two of the most popular races in our campaign. Look also for opportunities with the Wizards Guild, Clerical Circle, Bards Guild, Proficiency Post, Merchants and Land Coster,The Census Bureau, the magic shop, and many others.The elves and dwarves will be serving food to nibble on and drinks to wash it down. Come in costume and be prepared to have a great time.