You are summoned by a dream. Your companions all arrive at a tower, all at the same time.
Description:
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your lord to follow this quest. This is a great adventure for any level of play, but is intended as a demo for those new to the system.
The mysterious Lady of the High Peak invites you to the Adventure of the Dolorous Mount! You will play a knight or lady, and also a magician character from the upcoming Codex Mirabilis!
Description:
Far to the north, in the wilds of Caledonia, there stands a solitary, barren peak. And on that peak stands a pillar, surrounded by fifteen stone crosses. A mysterious lady claims that any knight who hitches their best horse to the pillar will be granted their own seat at the Round Table. Who is this mysterious lady, and can she be trusted? And what adventure shall befall the knights when you get there? The quest must be completed within five years, or you will forfeit your chance to become a Round Table Knight. This adventure is part of the "Play with the Creators" series. Chaosium's David Zeeman, author of Codex Mirabilis, will be your GM.
You must hunt, purchase, and connive their way through a menagerie of strange creatures from across Arthur's Britain, all in an effort to feed the one animal that can weaken the Berwyn Dragon.
Description:
The Berwyn Dragon ravages the countryside, but Sir Servause le Breuse knows something special about this creature that may make it possible to confront it. The bestiaries all agree: the leopard, when properly satiated on the rarest meats, can emit a belch so sweet that no dragon can stand before it. And so the greatest hunt of the age is called! You must hunt, purchase, and connive their way through a menagerie of strange creatures from across Arthur's Britain, all in an effort to feed the one animal that can weaken the Berwyn Dragon. But with each week that passes, the Dragon wreaks yet more havoc. There is no time to waste! Pre-gens will consist of a selection of Arthur's greatest Round Table Knights. Part of the "Play with the Creators" series. GM is Chaosium's David Larkins. **THIS EVENT WILL BE RECORDED**
The Adventure of the Three Damosels of the Fountain
Summary:
An encounter with a mysterious woman on the road leads to the knights facing three challenges. But who are these challenges really for?
Description:
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and Chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise. pre-gens provided
The Adventure of the Three Damosels of the Fountain
Summary:
An encounter with a mysterious woman on the road leads to the knights facing three challenges. But who are these challenges really for?
Description:
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and Chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise. pre-gens provided
The Adventure of the Three Damosels of the Fountain
Summary:
An encounter with a mysterious woman on the road leads to the knights facing three challenges. But who are these challenges really for?
Description:
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and Chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise. pre-gens provided
After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever?
Description:
It is wintertime in Camelot, and Queen Guenever is hosting a grand feast! After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever and earn the honor for yourself? This scenario uses rules from the Book of Feasts, which will be taught if needed.
After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever?
Description:
It is wintertime in Camelot, and Queen Guenever is hosting a grand feast! After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever and earn the honor for yourself? This scenario uses rules from the Book of Feasts, which will be taught if needed.
After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever?
Description:
It is wintertime in Camelot, and Queen Guenever is hosting a grand feast! After three days of festivities, the knights judged most courteous will have the honor of being named a Queen's Knight for the year. Can you impress Guenever and earn the honor for yourself? This scenario uses rules from the Book of Feasts, which will be taught if needed.