A year ago your life ended. That was when things got really complicated. You were thrust into the world of the Kindred, and the learning curve was steep.
Description:
A year ago your life ended. That was when things got really complicated. You were thrust into the world of the Kindred, and the learning curve was steep. Still, after a year spent in darkness, you think you’ve gotten the hang of things, and you’re ready to set your sights on the future. There’s a club you’ve heard a bit about from the other Licks in the city, something called the “Camarilla,” but the older vampires won’t give you the time of day. That is, until Jacqueline DuMonde arrives.
Your daughter is missing, long enough that the town is mostly giving up looking. This is the last chance to track clues while anyone is willing to help.
Description:
The daughter of two Scottish parents refuse to give up searching for their daughter, even as the village search party abandons their efforts after days of hunting. Can they and their few companions trace what happened? Max six players per table, pre-gens provided. Approximately four hours. Content Warning: Child Endangerment trigger issue for some.
Your daughter is missing, long enough that the town is mostly giving up looking. This is the last chance to track clues while anyone is willing to help.
Description:
The daughter of two Scottish parents refuse to give up searching for their daughter, even as the village search party abandons their efforts after days of hunting. Can they and their few companions trace what happened? Max six players per table, pre-gens provided. Approximately four hours. Content Warning: Child Endangerment trigger issue for some.
The pagans of Summerisle have prospered for generations until one year the crops suffer from blight. We've got trouble. Trouble with a capital T, that rhymes with D, and that stands for Dagon!
Ordinary people involved in a traffic accident doesn't sound like the opening of a great story. It is the start of your story.
Description:
Ordinary people involved in a traffic accident doesn't sound like the opening of a great story. It is the start of your story...
Death was only the beginning.
Play one of six pre-generated characters (or their Shadowguide) in this grisly scenario that explores the personal horrors that await you after you die...
The Lunar Empire seeks to plunder the draconic secrets of Wyrmghost Ruins. Minaryth the Purple wants you to acquire the secrets first!
Description:
The Lunar Empire seeks magical secrets that could further its conquests in the Holy Country and beyond. Minaryth Purple wants you to acquire the secrets first - he has own plans to use draconic powers in the struggle to liberate Sartar. The ruins are cursed, and haunted. The local clans too frightened to go there. Can you survive to plunder the secrets of the EWF?
The Lunar Empire seeks to plunder the draconic secrets of Wyrmghost Ruins. Minaryth the Purple wants you to acquire the secrets first!
Description:
The Lunar Empire seeks magical secrets that could further its conquests in the Holy Country and beyond. Minaryth Purple wants you to acquire the secrets first - he has own plans to use draconic powers in the struggle to liberate Sartar. The ruins are cursed, and haunted. The local clans too frightened to go there. Can you survive to plunder the secrets of the EWF?
The lovely & spirited Jean Grey breathes fresh life into the strict halls of Professor Xavier's School for Gifted Youngsters. What do we do with a problem like Magneto?
Description:
A mash up between Silver Age X-Men comics and the Sound of Music musical. Available characters will include the high flying Angel, the bouncing Beast, the fun loving Iceman, the serious minded Cyclops and the ever so troublesome Marvel Girl saving the world with their mutant powers which forever separate them from humanity. And beating up Nazis...you just know that there have to be some Nazis in here somewhere. Play the game and take the adventure home. Players will be offered free electronic copies of the character sheets and adventure notes after the game.
A particular flavor of darkness has permeated a remote road stop in middle-of-nowhere Indiana. Help your fellow chain-gang members find out why this desperate place is not all it appears to be.
Description:
It’s time for another mindless work detail with your fellow inmates at the Clinton County Jail. So far the work has been easy enough, but boring as h***. This time though, things are a little different. It’s the 1970’s, and the conveniences of the future had yet to be invented: Cell phones were science fiction, and enforcement of civil rights was still wishful thinking. A road stop on a lightly traveled highway is your destination, complete with a motel in need of a facelift, a diner on its last legs, and a business that makes who-knows-what. Customers have gone missing, veteran staff haven’t shown up for work, and there are rumors of a mysterious presence in a nearby forest. Both defeat and desperation clog the air; there is evil in this place. Do you dare stand against it?
A particular flavor of darkness has permeated a remote road stop in middle-of-nowhere Indiana. Help your fellow chain-gang members find out why this desperate place is not all it appears to be.
Description:
It’s time for another mindless work detail with your fellow inmates at the Clinton County Jail. So far the work has been easy enough, but boring as h***. This time though, things are a little different. It’s the 1970’s, and the conveniences of the future had yet to be invented: Cell phones were science fiction, and enforcement of civil rights was still wishful thinking. A road stop on a lightly traveled highway is your destination, complete with a motel in need of a facelift, a diner on its last legs, and a business that makes who-knows-what. Customers have gone missing, veteran staff haven’t shown up for work, and there are rumors of a mysterious presence in a nearby forest. Both defeat and desperation clog the air; there is evil in this place. Do you dare stand against it?