Inside a newly opened vault within the false moon of Salvation's End, the PCs uncover a gateway into a potential future; only learning about this theoretical future can prevent a future catastrophe.
Description:
A mysterious signal from within the false moon of Salvation's End requires further investigation from a Starfinder team. Inside a newly opened vault, the PCs uncover a gateway into a potential future—a future where the Pact Worlds has fallen into disarray. Meanwhile, an ongoing invasion from an outside force threatens the stability of the entire vault. Only by learning about this theoretical future before the vault falls to ruin can the Starfinder Society hope to alter a future catastrophe.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands?
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands?
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands?
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands?
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands? Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament (levels 5-8)
Summary:
With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians faction once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded before the fortress fell. Can the PCs discover the lost weapons before they fall into the wrong hands? Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by Starfinder Society Scenario #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future.
Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future.
Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future.
Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.