The Necromancer is defeated by your daring efforts. But your success comes on the night when the dead walk the world. Can you make it home through the haunted city before the restless dead claim you?
The great glacier is shattered! Smoking holes lead deep into its interior. The clan elders decide that YOU must venture inside to discover if the ice demons’ grasp over the region is finally broken.
The great glacier is shattered! Smoking holes lead deep into its interior. The clan elders decide that YOU must venture inside to discover if the ice demons’ grasp over the region is finally broken.
Cast across the cosmos, can the PCs survive a forbidden planet and find their way back home? Alien technologies, savage foes, and an untamed world await.
Cast across the cosmos, can the PCs survive a forbidden planet and find their way back home? Alien technologies, savage foes, and an untamed world await.
Echoes of ancient horrors stalk the forlorn halls of your ancestors. Can you solve the mystery before the Devil's Masque? Or will Molloch claim his winsome bride? A mystery that will end in blood.
Echoes of ancient horrors stalk the forlorn halls of your ancestors. Can you solve the mystery before the Devil's Masque? Or will Molloch claim his winsome bride? A mystery that will end in blood.
For centuries, the Lord of Evil Amphibians carried out unspeakable rites in squatting temples far from civilization. Now his servants have vanished, leaving behind their fanes to molder in the marsh…
For centuries, the Lord of Evil Amphibians carried out unspeakable rites in squatting temples far from civilization. Now his servants have vanished, leaving behind their fanes to molder in the marsh…
The Dragon-Wizard’s magic backfires…and he faces a mob of outlandish peasants from a place called "Milwaukee." Can these ordinary 1970’s citizens escape his castle and find their way home?