Your crew is stranded. To get the part you need to once again soar across the void, you’ll have to risk your lives in the fourth dimension, a land of madness where the laws of nature don’t apply!
Description:
As an akashic titan crew member, you’re used to traveling across the void. But now your titan is grounded in the city-state of Deltos, & unless you can find a new Plasmic Regulator Couple, you’re not going anywhere. There’s one chance, though—if you travel to the fourth dimension, risking your lives in a land of madness where natural laws don’t apply, you might be able to find the component you need! This science-fantasy adventure is inspired by Joe Simon and Jack Kirby’s comic book series Blue Bolt.
Something is cutting off the Sweetspring River, lifeblood of the town below. Can your brave adventurers survive the dangerous journey into the hills before it's too late? A 1st-level adventure.
Something is cutting off the Sweetspring River, lifeblood of the town below. Can your brave adventurers survive the dangerous journey into the hills before it's too late? A 1st-level adventure.
Something is cutting off the Sweetspring River, lifeblood of the town below. Can your brave adventurers survive the dangerous journey into the hills before it's too late? A 1st-level adventure.
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?