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53. GenCon Symposium, Getting Published

54. GenCon Symposium, Hero Building 101

55. GenCon Symposium, How to Sell Your Game Design

56. GenCon Symposium, Pearl Harbor and What If’s

57. GenCon Symposium, Plotting

58. GenCon Symposium, Secrets of a Best-Selling Author

60. GenCon Symposium, Starting and Running a Game Company