Good fiction starts with character. How much you need to know about a character depends on the story you're writing. Two published authors will teach you tricks of character development.
Join 3rd Edition codesigner Monte Cook and the staff of Malhavoc Press to talk about the company's new releases, including The Book of Roguish Luck by Wolfgang Baur and Iron Heroes by Mike Mearls. Q & A also will cover Monte Cook's Arcana Evolved, the d20 industry, PDF publishing, and Monte's latest secret project. If you visit the message boards at montecook.com, don't miss this annual get-together!
Come join us for a non-denominational worship service sponsored by the Christian Gamers Guild. We'll read scripture, sing familiar hymns, hear a sermon, and offer an optional communion. Stick around afterwards to meet fellow Christians and learn more about the CGG organization.
Want to know what's up with Classic BattleTech? Want to know when, and how, we're going to get to the Jihad? And what about BattleCorps and new fiction? Hear those answers and all about the latest products and plot developments that we have planned!
Collaborating on Fiction: Are Two Heads Better Than One?
Description:
Collaborating on a short story or novel can be one of the most rewarding and creative projects?but it can also be the most frustrating as well. Join our panelists as they discuss the pros and perils of working together, from hammering out plots and characters to handling . . . um . . . creative differences. Panelists: John Helfers, Kerrie Hughes, Tim Waggoner, Jean Rabe
So you want to look the part--where do you start? From researching the look, to putting it all together on a limited budget, this workshop will help you with designing your costume. Bring your costume ideas and questions.
So you want to look the part--where do you start? From researching the look, to putting it all together on a limited budget, this workshop will help you with designing your costume. Bring your costume ideas and questions.
Mr. Robert Bledsaw has several of his works being sold in downloadable format. He'll tell you all about short run publishing, covering royalties, putting up a website, selling your manuscript direct through a merchant account, contract arrangements with e publising firms, protecting your rights and what to watch for, how to get noticed, and everything else you need to know about self-publishing.
Mr. Robert Bledsaw has several of his works being sold in downloadable format. He'll tell you all about short run publishing, covering royalties, putting up a website, selling your manuscript direct through a merchant account, contract arrangements with e publising firms, protecting your rights and what to watch for, how to get noticed, and everything else you need to know about self-publishing.
As the GM, it is our job to make the RPGs enjoyable. Whether it is creating unique monsters and items, working in each character into the plot, or having personalized dream sequences, it is possible to make it an immersive experience players will remember. Players are welcome too. Learn how to get more out of gaming by getting "inside" your character.