When Blackwater Rush's heroes go in search of missing children, they find more than they bargained for. Are they in over their heads? Mature role playing emphasized.
When Blackwater Rush's heroes go in search of missing children, they find more than they bargained for. Are they in over their heads? Mature role playing emphasized.
The mountain pass to Dragon's Rest was never considered a fun path to take, but recently it is even less so - like a lot.
Description:
Your team of Adventures has been called upon to clear the way through the mountains to the village of Dragon's Rest. While not the easiest path at the best of times something is making it far, far worse. If you survive it will make for a cool story at least. No previous DnD experience required
The mountain pass to Dragon's Rest was never considered a fun path to take, but recently it is even less so - like a lot.
Description:
Your team of Adventures has been called upon to clear the way through the mountains to the village of Dragon's Rest. While not the easiest path at the best of times something is making it far, far worse. If you survive it will make for a cool story at least. No previous DnD experience required
The mountain pass to Dragon's Rest was never considered a fun path to take, but recently it is even less so - like a lot.
Description:
Your team of Adventures has been called upon to clear the way through the mountains to the village of Dragon's Rest. While not the easiest path at the best of times something is making it far, far worse. If you survive it will make for a cool story at least. No previous DnD experience required
Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
Today you return home after a year away, bringing with you the object of your quest. But your city is flying the flag of the enemy, the Red Star.
Description:
Home. You've won. The artifact is safe, and you can see your home city just starting to appear over the ocean. Tonight there will be a great party, as any successfull adventuring crew must spend their riches in the town to help support those less sucessful, and the widows and children of advenurers that never made it home. Ah the parties ... but wait, what flag is that waving over Citi De Mar? It's black ... and has a large ... RED ... STAR?
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus.
This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers.
Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus. This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers. Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.