Bobs get sent on a zombie hunt. Kill hundreds of zombies & find the source. Get bitten & you're a zombie. Quizzes, a maze, head shots, & a free Bob die. Acting, not so much. Characters level 6.
Arrive at an INN (dragonlance) for discussion of further travel since 2 kender agreed that the deck of POWER hehehe - and gave it to a close friend of theirs, a fairydragon. Level 1.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
Little Hillwood, Mouths of Madness, Castle Precinct Ruins, East Wall Towers, Castle Fortress, and Dungeon Level 1. Each group chooses what area to adventure in for hours of Gygaxian awesomeness.
Description:
Once again, bold adventurers seek untold wealth and power, as well as access to the legendary dungeons of the Mad Archmage. Tales of their exploits have reached far and beyond. Adventure and derring-do beckons, though discerning individuals will no doubt note that a horrible death is as probable as attaining both fame and vast treasure. The last module written by Gary Gygax, this is your chance to discover some of its secrets using the rules which started it all.
The Cult of the Dragon has established a stronghold deep in Kryptgarden Forest, and the factions want to know their dark purpose. Join hundreds of others in this interactive play experience!
Description:
Kryptgarden Forest has long been a place feared by travelers. Now, the Cult of the Dragon has used that fear to its advantage, securing a stronghold deep in the forest. The Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance, and the Zhentarim are recruiting groups of adventurers to infiltrate the forest to find out the cult's purpose. Join hundreds of others in this interactive play experience.