Steiner, Liao, & Kurita all have forces planetside. Steiner has found lost tech. Fight your way in, jump the walls, or ride the monorail - you must keep them from leaving the spaceport with it.
Description:
Three houses (Steiner, Liao, & Kurita) have forces planetside searching for the rumored lost tech. Steiner found it first. Your mission, should you accept it, is to either defend the spaceport or attack it to stop the dropships from leaving with the lost tech. Larger city terrain table complete with monorail and spaceport with mech scale Union, Overlord, and Aurora ships.
Steiner, Liao, & Kurita all have forces planetside. Steiner has found lost tech. Fight your way in, jump the walls, or ride the monorail - you must keep them from leaving the spaceport with it.
Description:
Three houses (Steiner, Liao, & Kurita) have forces planetside searching for the rumored lost tech. Steiner found it first. Your mission should you accept it is to either defend the spaceport or attack it to stop the dropships from leaving with the lost tech. Larger city terrain table complete with monorail and spaceport with mech scale Union, Overlord, and Aurora ships.
Thriving city, industrial powerhouse…twisted wasteland of destruction. All could be Andian but only the last after the battle. CO vs CO in an urban hellscape.
Description:
Andian wasn't built in a day, but the same could not be said for its destruction. The once thriving city, the shining diamond of its planet, falls victim to the predations and callous destruction of war. Perhaps if some lofty ideal were at stake the suffering and destruction could be viewed with some semblance of understanding. But no such idealism is at work, rather the battle for Andian is about nothing more or less than crass mercenary desire as two companies of mercenaries battle each other amongst the once beautiful boulevards of Andian to settle, rumor indicates, a personal grudge.
Thriving city, industrial powerhouse…twisted wasteland of destruction. All could be Andian but only the last after the battle. CO vs CO in an urban hellscape.
Description:
Andian wasn't built in a day, but the same could not be said for its destruction. The once thriving city, the shining diamond of its planet, falls victim to the predations and callous destruction of war. Perhaps if some lofty ideal were at stake the suffering and destruction could be viewed with some semblance of understanding. But no such idealism is at work, rather the battle for Andian is about nothing more or less than crass mercenary desire as two companies of mercenaries battle each other amongst the once beautiful boulevards of Andian to settle, rumor indicates, a personal grudge.
The Atlas comes. If it arrives, the tide will turn. It must be stopped at all costs. But all is committed, what's left is a company of....you must be joking!
Description:
The battle of Falders Farm hangs in the balance, the desperate defenders of Sendar have managed to hold the attacking mercenary unit, Torak’s Corsairs, at bay so far. But news reaches them that the mercenaries have one more mech, damaged in the initial landing but now repaired, and hurrying towards the battle. An Atlas. The only thing between the Atlas and the battlefield is a narrow canyon and company of light mechs, all hangs in the balance.
In 2777 the SLDF began the liberation of Terra. The 2e REP French Foreign Legion was tasked with securing Paris. Regrouping after a bad drop they engaged the Aramis troops at the foot of a landmark.
Description:
On 23 Jan 2777 the SLDF began the liberation of Terra with hopes of ending the Usurper’s reign. The elite 2nd Foreign Parachute Regiment (2e REP) French Foreign Legion of the 1st French Division was tasked with securing the city of Paris and link up with partisan fighters. Spirited air defenses scattered the drop across most of the city. The defending Aramis troops were in for a bloody fight at the foot of one of Paris’s most famous landmarks.
You have made it into the honorable Trial of BloodRight. Do you have what it takes to earn the honor of a Blood Name? Win or lose, everyone who plays walks away with a prize.