This adventure picks up where the first Windon City left off with players choosing new quests and opportunities to earn next month’s rent.
Description:
The second installment in Jimmy Sanders’ Windon City Saga. Players need to earn next month's rent to continue habitating their newly formed Guild headquarters. This adventure picks up where the first one left off with new quests and money-making opportunities in Windon City and the surrounding areas. Players are again let loose to explore and find their own path to adventure. In this sandbox adventure players decide their fate. Choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Previous play of Windon City: Opening Gambit is not required. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
This adventure picks up where the first Windon City left off with players choosing new quests and opportunities to earn next month’s rent.
Description:
The second installment in Jimmy Sanders’ Windon City Saga. Players need to earn next month's rent to continue habitating their newly formed Guild headquarters. This adventure picks up where the first one left off with new quests and money-making opportunities in Windon City and the surrounding areas. Players are again let loose to explore and find their own path to adventure. In this sandbox adventure players decide their fate. Choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Previous play of Windon City: Opening Gambit is not required. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
This adventure picks up where the first Windon City left off with players choosing new quests and opportunities to earn next month’s rent.
Description:
The second installment in Jimmy Sanders’ Windon City Saga. Players need to earn next month's rent to continue habitating their newly formed Guild headquarters. This adventure picks up where the first one left off with new quests and money-making opportunities in Windon City and the surrounding areas. Players are again let loose to explore and find their own path to adventure. In this sandbox adventure players decide their fate. Choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Previous play of Windon City: Opening Gambit is not required. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City.
Description:
The first installment in Jimmy Sanders' Windon City Saga. Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City. In this sandbox adventure players decide their fate. Players can choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City.
Description:
The first installment in Jimmy Sanders' Windon City Saga. Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City. In this sandbox adventure players decide their fate. Players can choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City.
Description:
The first installment in Jimmy Sanders' Windon City Saga. Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City. In this sandbox adventure players decide their fate. Players can choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City.
Description:
The first installment in Jimmy Sanders' Windon City Saga. Players are let loose to explore and find their own path to adventure while winding through the depths of Windon City. In this sandbox adventure players decide their fate. Players can choose to explore in the depths of the city's sewers, or help the local city Guard investigate recent thefts and unexplained larceny. Or maybe procure alchemical substances for the local Wizard's Guild. Pregen characters will be available; all characters will be Level 4. Feel free to bring your own.
The city is finally whole. Everything is back to normal and everyone is getting back to basics. So when the Legion comes calling, you know something is very wrong!
Description:
This event is for levels 9+. As a living campaign, you must have played an LSJ character in other Legends of the Shining Jewel adventures to achieve this level. We are a living campaign. Per Wikipedia, Living campaigns, or shared campaigns, are a gaming format within the table-top role-playing game community that provide the opportunity for play by an extended community within a shared universe https://en.wikipedia.org/wiki/Living_campaigns
When a one-eyed paladin shows up needing help, it’s up to the adventurers to go into the lands of a hated enemy. But will they help the paladin in need or flame the drums of war?
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-13
When a one-eyed paladin shows up needing help, it’s up to the adventurers to go into the lands of a hated enemy. But will they help the paladin in need or flame the drums of war?
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-13