PFS #0-20: King Xeros of Old Azlant (levels 7-11) (Russian)
Summary:
An otherworldly ship has sailed into Absalom’s harbor and attacked anyone who approaches it, causing widespread panic. Board the ship to find out why. This session will be in Russian.
Description:
**THIS SESSION IS IN RUSSIAN**
**THIS SESSION IS IN RUSSIAN**
**THIS SESSION IS IN RUSSIAN**
Panic grips Absalom when a huge crystalline sailing vessel appears suddenly in the harbor. Identified as the King Xeros of Old Azlant, the ship presents a great opportunity for the Pathfinder Society. You and your fellow adventurers are summoned by Venture-Captain Adril Hestram and dropped aboard the King Xeros to explore it and report back. Only, what you find isn't an empty vessel, but a sinister ship with a vile intent.
A mission to establish a new Lodge runs into trouble, with rival political claims and monster attacks building suspicion and fear in the region.
Description:
When the son of a famous Pathfinder gains control of his father's holdings in Taldor, the Pathfinder Society decides to build a new lodge there as a base to explore the many ruins of that crumbling empire. Unfortunately, the Taldan Phalanx has its eye on the holdings and an ancient curse has turned many of the residents into the walking dead. Can you survive the tangled web of Taldor's politics and fight off the echoes of the past or will you, too, see your glory decline?
A mission to establish a new Lodge runs into trouble, with rival political claims and monster attacks building suspicion and fear in the region.
Description:
When the son of a famous Pathfinder gains control of his father's holdings in Taldor, the Pathfinder Society decides to build a new lodge there as a base to explore the many ruins of that crumbling empire. Unfortunately, the Taldan Phalanx has its eye on the holdings and an ancient curse has turned many of the residents into the walking dead. Can you survive the tangled web of Taldor's politics and fight off the echoes of the past or will you, too, see your glory decline?
An attack on the wedding of a Pathfinder to a noblewoman may see the Society expelled from Qadira if agents don't act quickly.
Description:
You and your fellow Pathfinders are sent to Katheer, the shining capital of Qadira, to witness the wedding of Pathfinder Faireven to the wealthy and beautiful Lady of Silver and bring back a trove of relics given to the Society as part of the wedding dowry. When the wedding is disrupted by unscrupulous thieves, you soon find yourself dodging double-crosses, accusations of grave robbery, and worse. You must find the relics soon, or risk facing the eternal expulsion of the Society from the treasure-filled deserts of Qadira.
An attack on the wedding of a Pathfinder to a noblewoman may see the Society expelled from Qadira if agents don't act quickly.
Description:
You and your fellow Pathfinders are sent to Katheer, the shining capital of Qadira, to witness the wedding of Pathfinder Faireven to the wealthy and beautiful Lady of Silver and bring back a trove of relics given to the Society as part of the wedding dowry. When the wedding is disrupted by unscrupulous thieves, you soon find yourself dodging double-crosses, accusations of grave robbery, and worse. You must find the relics soon, or risk facing the eternal expulsion of the Society from the treasure-filled deserts of Qadira.
Explore the fabled ruined city of Dokeran and learn why it fell, but be sure not to perish to the same accursed forces that brought the city to ruin.
Description:
The fabled ruined city of Dokeran, deep inside the heart of the Mwangi Expanse, has been found and it's your job as a Pathfinder to explore it and discover how it fell. After fighting through fiends, enslaved warriors, and the damned spirits of Dokeran's dead, you find that the ruined city has a dark secret—one you might not survive.
Explore the fabled ruined city of Dokeran and learn why it fell, but be sure not to perish to the same accursed forces that brought the city to ruin.
Description:
The fabled ruined city of Dokeran, deep inside the heart of the Mwangi Expanse, has been found and it's your job as a Pathfinder to explore it and discover how it fell. After fighting through fiends, enslaved warriors, and the damned spirits of Dokeran's dead, you find that the ruined city has a dark secret—one you might not survive.
Explore the fabled ruined city of Dokeran and learn why it fell, but be sure not to perish to the same accursed forces that brought the city to ruin.
Description:
The fabled ruined city of Dokeran, deep inside the heart of the Mwangi Expanse, has been found and it's your job as a Pathfinder to explore it and discover how it fell. After fighting through fiends, enslaved warriors, and the damned spirits of Dokeran's dead, you find that the ruined city has a dark secret—one you might not survive.
Pathfinder agents explore an arcane metropolis to uncover one of the Society's oldest, untold secrets. Characters provided.
Description:
A Pathfinder Society Scenario designed for level 5 pregenerated characters. Over recent decades, numerous incidents at the Pathfinder Society's Grand Lodge in Absalom have damaged the priceless collections, destroying many documents outright. The Society has sent the PCs to Nexus House in the arcane metropolis of Quantium, hoping that the second oldest Pathfinder lodge might contain duplicates of the lost texts to copy and study. Yet the PCs are not the only ones interested in the secrets preserved in Nexus House, and the PCs find themselves on the trail of unlikely criminals. This adventure makes use of the 5th-level pregenerated characters available as a free download.
Pathfinder agents explore an arcane metropolis to uncover one of the Society's oldest, untold secrets. Characters provided.
Description:
A Pathfinder Society Scenario designed for level 5 pregenerated characters. Over recent decades, numerous incidents at the Pathfinder Society's Grand Lodge in Absalom have damaged the priceless collections, destroying many documents outright. The Society has sent the PCs to Nexus House in the arcane metropolis of Quantium, hoping that the second oldest Pathfinder lodge might contain duplicates of the lost texts to copy and study. Yet the PCs are not the only ones interested in the secrets preserved in Nexus House, and the PCs find themselves on the trail of unlikely criminals. This adventure makes use of the 5th-level pregenerated characters available as a free download.