Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future.
Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future. Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future. Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future. Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
Four candidates jostle for the highest position of leadership in the Starfinder Society: The First Seeker. The PCs meet and assess each candidate.
Description:
In the aftermath of the Scoured Stars incident, the Starfinder Society has come together like never before. From the Society’s ranks, a new First Seeker must be chosen, and several prominent Starfinders have already begun amassing allies. The PCs get introduced to several of the frontrunners to replace the current First Seeker and get a chance to learn what each of them represents for the Society’s future. Four for the First is a stand-alone scenario, but will be part of a global vote to determine the new First Seeker for the Starfinder Society. Players are encouraged to play this scenario and vote on their preferred First Seeker, with more information on the voting coming alongside the release of this adventure.
SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts (levels 5-8)
Summary:
When Starfinder weapons start showing up on undeveloped worlds, the PCs must step in to retrieve the weapons and rescue the Starfinder reputation.
Description:
When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren’t ready for such technology!
Sangoro’s gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.
SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts (levels 5-8)
Summary:
When Starfinder weapons start showing up on undeveloped worlds, the PCs must step in to retrieve the weapons and rescue the Starfinder reputation.
Description:
When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren’t ready for such technology! Sangoro’s gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.
SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts (levels 5-8)
Summary:
When Starfinder weapons start showing up on undeveloped worlds, the PCs must step in to retrieve the weapons and rescue the Starfinder reputation.
Description:
When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren’t ready for such technology! Sangoro’s gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.
SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts (levels 5-8)
Summary:
When Starfinder weapons start showing up on undeveloped worlds, the PCs must step in to retrieve the weapons and rescue the Starfinder reputation.
Description:
When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren’t ready for such technology!
Sangoro’s gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.
SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts (levels 5-8)
Summary:
When Starfinder weapons start showing up on undeveloped worlds, the PCs must step in to retrieve the weapons and rescue the Starfinder reputation.
Description:
When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren’t ready for such technology! Sangoro’s gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.