Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.
Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.
Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.
Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.
Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.
Asteroids blast through the cosmos, each one packed with possibilities. One may be your perfect new home, but it takes a stellar team to build a cosmic colony.
Description:
Players must leverage their workers’ unique abilities to gather resources and construct new buildings while cleverly expanding their colonies. Each round brings new opportunities—and new talent. Your old workers will blast off to other players, while their workers orbit around to join your team! Using clever planning you can build the best celestial city to shine the brightest! Designed by Scott Almes Illustrated by Tristam Rossin Graphic Design by Matt Paquette.
Asteroids blast through the cosmos, each one packed with possibilities. One may be your perfect new home, but it takes a stellar team to build a cosmic colony.
Description:
Players must leverage their workers’ unique abilities to gather resources and construct new buildings while cleverly expanding their colonies. Each round brings new opportunities—and new talent. Your old workers will blast off to other players, while their workers orbit around to join your team! Using clever planning you can build the best celestial city to shine the brightest! Designed by Scott Almes Illustrated by Tristam Rossin Graphic Design by Matt Paquette.
Asteroids blast through the cosmos, each one packed with possibilities. One may be your perfect new home, but it takes a stellar team to build a cosmic colony.
Description:
Players must leverage their workers’ unique abilities to gather resources and construct new buildings while cleverly expanding their colonies. Each round brings new opportunities—and new talent. Your old workers will blast off to other players, while their workers orbit around to join your team! Using clever planning you can build the best celestial city to shine the brightest! Designed by Scott Almes Illustrated by Tristam Rossin Graphic Design by Matt Paquette.
Asteroids blast through the cosmos, each one packed with possibilities. One may be your perfect new home, but it takes a stellar team to build a cosmic colony.
Description:
Players must leverage their workers’ unique abilities to gather resources and construct new buildings while cleverly expanding their colonies. Each round brings new opportunities—and new talent. Your old workers will blast off to other players, while their workers orbit around to join your team! Using clever planning you can build the best celestial city to shine the brightest! Designed by Scott Almes Illustrated by Tristam Rossin Graphic Design by Matt Paquette.
Asteroids blast through the cosmos, each one packed with possibilities. One may be your perfect new home, but it takes a stellar team to build a cosmic colony.
Description:
Players must leverage their workers’ unique abilities to gather resources and construct new buildings while cleverly expanding their colonies. Each round brings new opportunities—and new talent. Your old workers will blast off to other players, while their workers orbit around to join your team! Using clever planning you can build the best celestial city to shine the brightest! Designed by Scott Almes Illustrated by Tristam Rossin Graphic Design by Matt Paquette.