Ronald and friends are spending New Years Eve 1999 in a church in East L.A. Divine intervention is in the air. Will you survive to see the year 2000. A Mark-Con Event.
What message do the drums of darkness beat out in the tropical night? What evil lairs in seagirt paradise? Adventurers brave the loa’s curse in this GURPS pulp serial. Roleplaying emphasized.
Ronald and friends ... last year town of St. Christopher, this year City of Bangladesh. Rampaging monsters, magic, riddles, distressed damsels, etc. A MARKCON EVENT.
A bloody coup looms in the air. The royal guilotine is over your friend’s head. A princess to wed, but who will it be. And what is with that spider monkey? A MARKCON EVENT.
You’ve seen the movie, now play the module. Forty stories of action and adventure. From the GM who brought The Warriors and Escape from New York to you. Guaranteed fun for all.
"Garrison duty is by definition boring. Just guarding a bunch of accountants, or so they claim. I hope to test myself in battle soon, and show them what I am made of!"
Rules will be taught: Learn how to play this versatile RPG (using the basic & magic sets). It’s a snowy evening & you seek shelter in a remote keep. Don’t worry, we’re all just family.
IT’S A SWEET TRIP ... uh, hello is someone there?... TO THE CANDY SHOP ... what the AIEEE (sickening thud)... drip ... drip ... drip. Adventure on the High Seas. A Mark-Con Event.