Inaccessible for over 20 Teller lifecycles, the Elepor Monolith is now open after a powerful storm. The 1st Seeker team entered 9 days ago & has not returned. What will your team find?
Description:
The Elepor Monolith has kept its secrets for centuries; no apparent way inside has ever been discovered, despite the most incredible weapons and tools to touch its cold, hard surface. Weeks ago, lightning struck the structure more than once... and then the opening appeared. A four-life Seeker team was sent in, but no one has yet to return. The possibility for finding artifacts of the Ancient Ones inside is just too great to ignore, so another, larger Seeker Team has gathered at the opening. What secrets lie within? And will you survive to share them?
A 0-level funnel adventure for a band of strangers who must endure the mad games of a mysterious power!
Description:
Doom follows those who bear the mark! This adventure is part of Purple Sorcerer Games' Sunken City Omnibus and serves as a great introduction to classic (i.e. deadly) role playing. Players will take charge of up to a handful of newly minted, cursed adventurers. Can you learn the mystery that is The Winnowing and escape with your mind and body intact? Will the forces of Chaos prevail? Is it even Chaos or just a cruel joke? Do these pants flatter my figure? Join in to learn these answers and more!
A 0-level funnel adventure for a band of strangers who must endure the mad games of a mysterious power!
Description:
Doom follows those who bear the mark! This adventure is part of Purple Sorcerer Games' Sunken City Omnibus and serves as a great introduction to classic (i.e. deadly) role playing. Players will take charge of up to a handful of newly minted, cursed adventurers. Can you learn the mystery that is The Winnowing and escape with your mind and body intact? Will the forces of Chaos prevail? Is it even Chaos or just a cruel joke? Do these pants flatter my figure? Join in to learn these answers and more!
While questing for gold & glory, you're jumped & chased by monsters. Battered but alive, you need a place to rest.
Description:
While out searching for a hidden tomb, the party is ambushed and chased by a random evil force. They can choose to make their stand in the wilderness, but a nearby inn looks like a better option. The inn is seemingly deserted, but haunted, and it is built directly over the tomb the party was searching for to begin with. The Party needs to survive and if they’re clever enough, will piece together the puzzle that will reveal and open the tomb. Riches or death await them inside. Players will be given pre-generated low level characters, or they can use survivors from the END OF WATCH Funnel adventure if they played in an earlier session, though this is not required. The adventure contains some random elements and could potentially be re-played.
While questing for gold & glory, you're jumped & chased by monsters. Battered but alive, you need a place to rest.
Description:
While out searching for a hidden tomb, the party is ambushed and chased by a random evil force. They can choose to make their stand in the wilderness, but a nearby inn looks like a better option. The inn is seemingly deserted, but haunted, and it is built directly over the tomb the party was searching for to begin with. The Party needs to survive and if they’re clever enough, will piece together the puzzle that will reveal and open the tomb. Riches or death await them inside. Players will be given pre-generated low level characters, or they can use survivors from the END OF WATCH Funnel adventure if they played in an earlier session, though this is not required. The adventure contains some random elements and could potentially be re-played.
You are Pure Strains, Mutants, Manimals & Plantients who boldly venture out into the warped & shattered world to face its challenges & uncover the secrets of the Ancients.
Description:
Mutant Crawl Classics (MCC) is a post-apocalyptic, science-fantasy RPG fully compatible with Dungeon Crawl Classics. To show you just how compatible, I’m running a straight conversion to MCC of Advent of the Avalanche Lords, Goodman Games’ 2015 Holiday Module written by that Jovian jammer of the storied spaceways, Tim Callahan.
But you’re not feeling so bold right now. Ignorant of the seasons in the Slag Spires, you’ve been engulfed in a howling ash blizzard. Without serious shelter you will die. But by some miracle you stumble on Shimmerton, a secluded village protected by a globe of light. The shield around Shimmerton is kept in working order by Father Cry-0-Mass, the village’s ageless paternus, but he is not there for you to thank. He left for his personal sanctum & has been gone for months. Without his help, the shield will soon flicker out.
A star has fallen into the coastal ruins! Can the youth of your tribe fight through glowing ruins & outsmart rival tribes to win technology & glory? This a hex-craw funnel for beginners.
Description:
In this funnel, human or mutant tribes-people must travel from the safety of their homes to seek out the technology of the sky people. 0 level pre-generated characters will be provided, and players will have to use their daring, teamwork and wits to outsmart rival tribes, glowing ruins, and other dangers to win technology and glory for their tribe. This funnel involves choosing relative risks while also racing against the clock and a rival tribe.
Race for survival in an arena death battle using experimental new vehicles & classes from forthcoming 3pp titles.
Description:
Death and Madness in a bone-crunching post apocalyptic junk world dominated by sentient motor beings. Press ganged into a high octane, blood-soaked speedfreakshow, you must annihilate all competitors and claim victory or die in a twisted, flaming heap.
Strange warty creatures attack Redfern village & a hideous beast stalks the forest. Your town is out of luck - can you be the heroes needed to save your home?
Description:
Redfern village is under attack. Strange warty-skinned, bat-winged creatures bursts from the ground to attack the villagers, and rumors from travelers suggest something even more menacing is afoot, tearing pilgrims limb from limb in a bloody rampage throughout the forest. Your village is running out of time. Heroes are needed to find out what’s going on… and why. Maybe some secret lies in the old abandoned tower nearby? Only those brave enough to venture forth will find out.
A 0-level char funnel. Whisked away from your hothouse jungle home by a Tube-Thing, you find an intact sky tower of the Ancient Ones surrounded by miles of well-tended parkland. What could go wrong?
Description:
While undergoing the Rite of Passage, you and your level-0 friends are swept hundreds of miles away from your hothouse jungle home via a Tube-Thing, only to emerge in a gloriously-tended mile-wide garden. Dead in the center of this wondrous parkland, you see an intact sky tower of the Ancient Ones. Surely enough technology and glory await you to rule your tribe, if only you can survive the “Assault on the Sky Tower.”