Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids.
Description:
A fast-playing board game in which players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Three interlocking games, each of three eras played on a different board. The first era, Mariners, covers exploration and development out to Mars. In Planeteers, players settle the outer solar system. Players send missions to nearby star systems and establish interstellar colonies. This session covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids. Easy to learn and thematic, but with a underlying core of scientific reasoning behind the rules. Rules taught!
Covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids.
Description:
A fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Three interlocking games, each of three eras played on a different board. The first era, Mariners, covers exploration and development out to Mars. In Planeteers, players settle the outer solar system. In Starfarers, players send missions to nearby star systems and establish interstellar colonies. This session covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids. Easy to learn and thematic, but with a underlying core of scientific reasoning behind the rules. Rules taught!
Players settle the outer solar system. Earn profit from exotic resources on the Jovian moons, fend off pirates, discover microbial life in the subsurface oceans of Charon.
Description:
A fast-playing board game in which players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Three interlocking games, each of three eras played on a different board. The first era, Mariners, covers exploration and development out to Mars. Players send missions to nearby star systems and establish interstellar colonies. In this session, players settle the outer solar system and earn profit from exotic resources discovered on the Jovian moons. Easy to learn and thematic, but with a underlying core of scientific reasoning behind the rules. Rules taught!
Earth-based enterprise seeking the expansion of humanity to nearby star systems and establish interstellar colonies. Easy to learn and thematic with a core of scientific reasoning behind the rules.
Description:
A fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Three interlocking games, each of three eras played on a different board. The first era, Mariners, covers exploration and development out to Mars. In Planeteers, players settle the outer solar system. Here, players send missions to nearby star systems and establish interstellar colonies. Undertake a mission to Alpha Centauri in a generation ship. Break through technological barriers to achieve faster-than-light travel. Establish a colony in the Tau Ceti star system. Easy to learn and thematic, but with a underlying core of scientific reasoning behind the rules. Rules taught!