“Generic” systems, next high role-playing/low mechanics games then one-shot change-of-pace games . . . What’s next? Panelists from a variety of companies will meet to discuss this hot issue.
This is your chance to find out what really goes on behind the scenes at a game company. A humorous insider’s look at the game biz. Warren Spector, Karen Martin, Jeff Grubb and guests.
IDEAS ARE CHEAP: WHAT EDITORS WISH GAME DESIGNERS KNEW
Description:
This seminar focuses on the people who turn designers’ ideas into games. It may include tips on how to get your games into print. Michael Stackpole, Warren Spector & others.
You
probably won’t learn the answer to this at any seminar, but designer Greg Costikyan will try to convince you it is, while Michael Dobson tries to tell you it isn’t. Other guests will also attend
How does one break into the game business? Why you should (or, more likely, shouldn’t) aspire to a career in gaming. Michael Dobson, Warren Spector, and representatives from other game companies.
The designer and editor, and several playtesters, of TSR’s new SPI Lightning Game of the Liberation of France, will discuss strategies, answer questions, and generally rap about the game.
The
designer and developer of the new TOP
SECRET/S.I." game will give a presentation about the game, followed by a period of questions and answers from the audience