GenCon Symposium, Bombs and Bombing in World War II, Part 2
Description:
Major Wesely’s informative and entertaining seminar continues to explain why British bombsights made the Air Corps distrust the RAF: what was the industrial web: who tried to kidnap Carl Norden: if American daylight bombing won the war, and which Allied aircraft destroyed more German economic power than any other.
If your ideas flow like concrete rather than a raging river, Gen 1 of fiction authors and game designers can tell you how to hatch ideas and nurture them, how to turn IthlS Peed into a thriving garden of story lines. Panel moderated by Jean Rabe, with Chris Pierson, Steve Sullivan, and
GenCon Symposium, Crafting Critters for Fiction and Games
Description:
Put some thought and care into your bug-eyed monsters, sculpt an undead creature to send non-stop shivers down your readers’ spines and give your net alien a special bit of whimsy or malevolence. Janet Pack and Jean Rabe moderate.
This panel of fantasy and science fiction authors gives your advice on building bad guys that will advance your plot, make your heroes tremble, and put your readers on the edge of their seats. Moderated by Chris Pierson, Jean Rabe, Steve Sullivan, and Janet Pack.
GenCon Symposium, Designing and Publishing the Source of the Nile Game
Description:
Ross Maker explains how two inexperienced game buffs designed and published the most award winning game of all time. He also tells of the rewards and disappointments with the Avalon Hill version of their design, and prospects for this game's future.
If you can write or want to write, but your words won’t go anywhere, you need to develop the writer’s discipline. Authors Janet Pack and Jean Rabe tell how to turn off the TV and make yourself write, how to meet deadlines, and how to build your office or workspace. Handouts provided.