Ares is making a major break-through in military combat weaponry with a new type of armor. Who will survive when two teams of Shadowrunners are pitted against each other to steal this new development.
Who will survive the tea party of the heiress to the Remington fortune? Come and find out in this closed room whodunit set in the corporate world of Seattle 2052. Role-playing will be stressed.
It’s 2053 and mages and cybergrunts rub shoulders in the Land Down Under! From the Outback to Orbit, the search is on ... and the Wizard pays cash for dying screams! (Sequel to Wizard of Trix).
It’s 2073 and Minneapolis has been given the World Science Fiction Convention by fannish acclaim. But there are big problems in Mipple-city and Mr. Johnson wants you to check them out, chummer.
To earn a night’s pay a group of novice security guards will step into a world of corporate intrigue and magic that will change their lives forever, if they don’t end up dead.
A simple security job guarding a shipment of antique trinkets turns the Runners into amateur sleuths to save themsleves from corporate revenge. Characters provided for 8-10 players.
Point, Counterpoint: It was just a job chummer. Work is work, right? Don’t get personal, just get paid. Mess around with corps—geeked and on page 1. A Shadowrun mystery.