Dying Earth Playtest: Kolghut’s Tower of Frozen Blood
Summary:
On the eve of the Grand Exposition, travelers arrive in Cuirnif with tales of strange creatures that stalk the marsh, of a dark tower rising from the moor, adumbrating the twilight sky.
Description:
The advent of Duke Orbal’s Grand Exposition of Marvels has drawn bauble-seekers and dark-eyed sorcerers from every distant land to the town of Cuirnif, all hoping to compete for the eccentric ruler's grand prize, including your disparate group of wayfarers and magicians. On the eve of the contest, however, travelers from the north arrive spreading tales of strange creatures that stalk the Tsombol marsh and of a dark tower that rises from the moor, adumbrating the twilight sky and spreading rumors as to its portents. Now the Duke has promised a reward to the first who returns from the tower with proof of its secrets and the displacement of its minions!
This is a playtest of a 3rd level adventure for the upcoming setting that builds off and extends the rules contained in the core book, offering new classes, creatures, patrons, and spells inspired by the Jack Vance novels.
Ezmerelda, beautiful princess of the Dwarves, has been kidnapped by those dastardly Elves! There's only one appropriate repsonse: WAR! Your party of Dwarves must either save her or avenge her!
Description:
Ezmerelda the Golden Bearded, beautiful princess of the Dwarves, has been kidnapped by those dastardly Elves! There's only one appropriate repsonse: WAR! King Borond Steelnose has chosen your brave party of Dwarves to lead the vanguard of the Dwarven army. Your job: crush the wimpy army of the Elves, infiltrate their ugly tree-top city, and save the princess! If you can't save her, then you'll AVENGE her! Your team has a goal, but you'll also want to prove to King Borond that YOU are the bravest and most glorious member of your group. This adventure for 3rd level characters takes Dwarven and Elven stereotypes to ridiculous levels.
Ezmerelda, beautiful princess of the Dwarves, has been kidnapped by those dastardly Elves! There's only one appropriate repsonse: WAR! Your party of Dwarves must either save her or avenge her!
Description:
Ezmerelda the Golden Bearded, beautiful princess of the Dwarves, has been kidnapped by those dastardly Elves! There's only one appropriate repsonse: WAR! King Borond Steelnose has chosen your brave party of Dwarves to lead the vanguard of the Dwarven army. Your job: crush the wimpy army of the Elves, infiltrate their ugly tree-top city, and save the princess! If you can't save her, then you'll AVENGE her! Your team has a goal, but you'll also want to prove to King Borond that YOU are the bravest and most glorious member of your group. This adventure for 3rd level characters takes Dwarven and Elven stereotypes to ridiculous levels.
Seeking the favor of a powerful wizard, the party agrees to steal an artifact from a rival's sanctum. The wizard requires, however, that PCs "feed" the artifact lawful blood to imprison its contents.
Description:
The wizard Rhalabhast of the Many Eyes has agreed to assist the characters in exchange for their theft of the an important artifact from his rival. Getting the box and "feeding" the occupant will be a challenge, but everything seems straightforward enough.
Seeking the favor of a powerful wizard, the party agrees to steal an artifact from a rival's sanctum. The wizard requires, however, that PCs "feed" the artifact lawful blood to imprison its contents.
Description:
You take on the role of novice adventurers, in the employ of the evil wizard Rhalabast of Many Eyes.
You are tasked to retrieve a magical box from the lair of their equally evil and wizardly nemesis, Nekros the Grotesque. A box that requires a steady supply of blood to keep its horrible contents in check. Also featuring the mischievous demon Elzemon, hideous subterranean dangers, and an uncomfortably deep pit into hideous darkness. What better way to begin the glamorous career of a dungeon crawler?
Seeking the favor of a powerful wizard, the party agrees to steal an artifact from a rival's sanctum. The wizard requires, however, that PCs "feed" the artifact lawful blood to imprison its contents.
Description:
You take on the role of novice adventurers, in the employ of the evil wizard Rhalabast of Many Eyes.
You are tasked to retrieve a magical box from the lair of their equally evil and wizardly nemesis, Nekros the Grotesque. A box that requires a steady supply of blood to keep its horrible contents in check. Also featuring the mischievous demon Elzemon, hideous subterranean dangers, and an uncomfortably deep pit into hideous darkness. What better way to begin the glamorous career of a dungeon crawler?
An entire universe exists within the blade of your sword & it needs your help to prevent its demise! Once you obtain the power the save the Microcosm, will you do it or keep the power for yourself?
Description:
An entire universe exists within the blade of your magic sword, and it needs the help of heroes from your world to prevent its demise! Follow the mysterious Journeyman into the Microcosm, discover the threat of Duke Orsolio’s scientific sorcery, and unlock the secret that connects them all. Once you obtain the power the save the Microcosm, will you do it? Or will you keep the power for yourself? This adventure is for level 4 characters.
The Presidents must work together to survive, escape, & take on their greater destiny.
Description:
Can the Presidents of the United States of America escape from their mysterious benefactors and the Hall of Presidents?
In this funnel adventure players will take on the role of US Presidents attempting to exit a facility full of death traps, monsters and other assorted weirdness.
Pregenerated POTUS characters will be provided. No prior experience required. Come prepared to select a favorite United States President.
The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes. Will you & your companions stand as conquerors?
Pilot your mech, gyrocopter, or wheeler in a saga of destruction in the remote corners of Umerica. Experience the untold urgency of a shadow council that threatens the technology of Umerica.
Description:
The shadow council has been siphoning precious nanofluids from the tainted watertable of Vexencake, and they have enough to fuel their superweapon. You are a member of the Light Council, a team of adventurers assembled from across Umerica in order to stop this threat. With experimental technology at your disposal you must work against the clock and beat the odds in order to save Urth! Custom classes from the Umerican Survival Guide (cyborg, mutant, robot, etc) will be used.