Hand make your own bag for dice, jewelry, or whatever treasures you like.
Description:
All materials provided. All ages welcome but younger crafters will need a guardian to help with the needle. Material color choices will be first come first claim.
Pasties & tassel twirling are major parts of performing burlesque. This class teaches you how to make them, spin them, + take home a pair! Class for women/femmes only- please wear a sports bra.
Description:
Pasties & tassel twirling are major parts of performing burlesque. This class teaches you how to make them, spin them, + take home a pair! Class for women/femmes* only- please wear a sports bra. *if you fall outside this identity, but are interested, please contact Anja Keister directly to discuss your attendance.
Grab yo’ sketchbook, grab yo’ pencils - let’s draw portraiture! Learn light, shading, and basic anatomy. Take home a finished portrait illustration, & plenty of newfound art skills :D
An intensive workshop for GMs to hone their game-running skills, using the "dungeon crawl" as a framework for GM prep that creates incisive situations and GM practice that engages the PCs.
Description:
This 4-hour workshop is divided into two parts, prep and practice. We'll use the idea of the dungeon as a framework to think “situation” (what’s going on right now) and rough out a location-based scenario together. We'll use the scenario we craft and a set of rough-and-ready game mechanics to practice being GMs, with each workshop participant rotating in and out of the GM’s “hot seat” to share how they'd handle running a game and to practice specific GM skills. We will draw upon indie games and the OSR as well as the best practices offered by trad gaming experts for insights into the art of the GM.
An intensive workshop for GMs to hone their game-running skills, using the "dungeon crawl" as a framework for GM prep that creates incisive situations and GM practice that engages the PCs.
Description:
This 4-hour workshop is divided into two parts, prep and practice. We'll use the idea of the dungeon as a framework to think “situation” (what’s going on right now) and rough out a location-based scenario together. We'll use the scenario we craft and a set of rough-and-ready game mechanics to practice being GMs, with each workshop participant rotating in and out of the GM’s “hot seat” to share how they'd handle running a game and to practice specific GM skills. We will draw upon indie games and the OSR as well as the best practices offered by trad gaming experts for insights into the art of the GM.
The electronic ticketing support team is running open-house style demos and answering questions for event organizers and GMs utilizing electronic ticketing for their events.
Description:
This is a great chance for event organizers and GMs who aren't already experts with electronic ticketing (or who just need a reminder) to get a chance to talk to our support team and refresh their understanding and skills. For some of us, it's been a couple years, so it never hurts to double-check. Priority will be given to folks using electronic ticketing for 2022 events, but anyone interested in running their events with electronic tickets in the future is welcome and will be helped as time allows.