Every event, every incident, every choice, touches another. In the first round, a posse hunting for the renowned Smilin'Jack gang sets into motion events that free an ancient evil. In the second round, following a misunderstanding in town, the Gang has to elude a vengeful posse, stop the evil, save the world, and stay alive. What else is new? GM Greg Marks.
Every event, every incident, every choice, touches another. In the first round, a posse hunting for the renowned Smilin'Jack gang sets into motion events that free an ancient evil. In the second round, following a misunderstanding in town, the Gang has to elude a vengeful posse, stop the evil, save the world, and stay alive. What else is new? GM Greg Marks.
Every event, every incident, every choice, touches another. In the first round, a posse hunting for the renowned Smilin'Jack gang sets into motion events that free an ancient evil. In the second round, following a misunderstanding in town, the Gang has to elude a vengeful posse, stop the evil, save the world, and stay alive. What else is new? GM Greg Marks.
Soul Searching'/and Beauty" characters try to stop the Cult of the Hand.The only problem is: Is it too late to stop the rise ofVecna himself? With Atillian in the lead, can you prevent his return?
Your party must track down an evil party before they find the artifact horn and use it to resurrect the evil god, Krokuss. Can you stop them? This is an adventure for high-level characters (14-16th level). Bring your own characters. GM Jim Smidl.
Your party must track down an evil party before they find the artifact horn and use it to resurrect the evil god, Krokuss. Can you stop them? This is an adventure for high-level characters (14-16th level). Bring your own characters. GM Jim Smidl.
Your party must track down an evil party before they find the artifact horn and use it to resurrect the evil god, Krokuss. Can you stop them? This is an adventure for high-level characters (14-16th level). Bring your own characters. GM Jim Smidl.
Your party must track down an evil party before they find the artifact horn and use it to resurrect the evil god, Krokuss. Can you stop them? This is an adventure for high-level characters (14-16th level). Bring your own characters. GM Jim Smidl.
The ever-beautiful,ever-young nymphs of the alcove. What is their secret? The player characters must find out what magic the nymphs know to keep so young. An adventure for five to six characters of 4-7th level. Characters provided. Must bring your own dice. For mature audiences only.GM Fabio Lo Magno.
The ever-beautiful,ever-young nymphs of the alcove. What is their secret? The player characters must find out what magic the nymphs know to keep so young. An adventure for five to six characters of 4-7th level. Characters provided. Must bring your own dice. For mature audiences only.GM Fabio Lo Magno.