An artifact of untold power lies in your hands! To claim it, you must escape the caverns alive! Unfortunately, no less than nine horrific beasts stand in your way - that, and the greed of the other players! In this card game of kill-stealing, without teamwork, youâll never survive. Without betrayal, youâll never win! NEW Relics and Ruins materials featured.
An artifact of untold power lies in your hands! To claim it, you must escape the caverns alive! Unfortunately, no less than nine horrific beasts stand in your way - that, and the greed of the other players! In this card game of kill-stealing, without teamwork, youâll never survive. Without betrayal, youâll never win! NEW Relics and Ruins materials featured.
An artifact of untold power lies in your hands! To claim it, you must escape the caverns alive! Unfortunately, no less than nine horrific beasts stand in your way - that, and the greed of the other players! In this card game of kill-stealing, without teamwork, youâll never survive. Without betrayal, youâll never win! NEW Relics and Ruins materials featured.
Deviously Simple. Delightfully Mean-spirited. Wickedly Fast Paced. Players hurl Hex after Hex around the table, constantly redirecting, deflecting and altering the Hexâs power until finally someone runs out of options and becomes HEXED. In the end, the winner alone will command enough Voice to control the group and lay down the law... creating a new rule for the next game. This event will mix base and Hex Hex Next sets.