Police are dispatched to contain a Lazarus Plague zombie outbreak in Dennison, Ohio. Can your officers secure the hospital and rescue civilians? Can your group of survivors escape the walking dead?
Description:
In the early days of the Lazarus Plague, isolated type I outbreaks spread throughout the midwest. After a rash of unexplained violence strikes Dennison, Ohio, state and local police are dispatched to the downtown area to contain the violence. Can your group of Police secure the overrun hospital and rescue the terrified civilians? Can your group of survivors escape the carnage? Or will they join the growing ranks of the walking dead?
Police are dispatched to contain a Lazarus Plague zombie outbreak in Dennison, Ohio. Can your officers secure the hospital and rescue civilians? Can your group of survivors escape the walking dead?
Description:
In the early days of the Lazarus Plague, isolated type I outbreaks spread throughout the midwest. After a rash of unexplained violence strikes Dennison, Ohio, state and local police are dispatched to the downtown area to contain the violence. Can your group of Police secure the overrun hospital and rescue the terrified civilians? Can your group of survivors escape the carnage? Or will they join the growing ranks of the walking dead?
Each game you choose one of your opponent’s unique or uncommon heroes to destroy. If you destroy that hero before they destroy the one they picked from you, you win.
Description:
Open to all players, 28 positions. 4 round swiss tournament with 1 game final. Players bring a pre-drafted 500 point HeroScape army, no Marvel. The army must include at least 3 unique or uncommon heroes. You cannot use the same uncommon hero more than once. Army cannot exceed 16 figures. Each game you choose one of your opponent’s unique or uncommon heroes to destroy. If you destroy that hero before they destroy the one they picked from you, you win. The tournament is played in one hour rounds. Prizes will be awarded.
Greasus Goldtooth has marched into Ostermark with bloodthirsty Ogres and Orcs at his side. Can the brave men of the Empire and their Dwarf allies stop them from rampaging into the heart of the Empire?
By qualification only. 8 Masters enter, but only one will win the honor of being the Avatar of Malifaux. 3 round, 30 stone, fixed faction Single elimination Malifaux tournament.
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction and mix: POWDER KEG! Most objectives and crushed skulls wins!
Description:
Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Start with 3 patrons. Complete objectives, crush skulls, and gain Renown! Lose, and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniatures, grab character sheets, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. We play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good time!