New York Times Bestselling author Michael A. Stackpole teaches you tips and tricks that you'd pick up in the first five years of your writing career, all presented here in an hour.
Adventure Scents & Syrinscape are partnering to help you level up your next tabletop RPG. Create & take home a variety of accessories to add that "Wow Factor" to your gaming sessions.
Description:
Immersion is all the rage nowadays - learn how to do it right! Design (and take home) your own custom scent special effects, soundscapes, maps, recipes, and other accessories to take your tabletop RPG to a whole new level. Learn how to create a more immersive experience for your players for any fantasy, modern, or Sci-fi adventure. At worst, you'll leave the workshop humming a tune and smelling quite interesting.
Our 5th year in a row! Learn how to make dastardly & memorable villains who also act as a companion & character to your game. Villains/Adversaries should be more than just mere stats with a monologue.
Description:
Our 5th year in a row! Learn how to make dastardly and memorable villains who also act as a companions as well as a character in your game. Villains and or Adversaries should be more than just mere stats on paper with a monologue. We will take you step by step through an organic process that will help you draw up, design, then put into execution a villain that is more than someone just to root against; it is someone that helps you write out your game!
What’s Your Game Plan?: Turn Your Lesson or Training into a Game
Summary:
Can you enhance a teaching lesson or training exercise with the mechanics of board games in only 20 minutes? For educators, training managers, content & game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or of interviewing, there’s usually a game plan that can help. If you’re an educator, training manager, presenter, instructional designer, or an actual game designer, you’ll learn how to integrate non-digital educational games or simulations into your classroom or workspace. This full-featured workshop begins with an interactive lecture on the power of game pedagogy, then segues into whole room active game design, and is kept at an optimum size so we can explore your instructional problems in depth. Led by a professor from the City University of New York.
What’s Your Game Plan?: Turn Your Lesson or Training into a Game
Summary:
Can you enhance a teaching lesson or training exercise with the mechanics of board games in only 20 minutes? For educators, training managers, content & game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or of interviewing, there’s usually a game plan that can help. If you’re an educator, training manager, presenter, instructional designer, or an actual game designer, you’ll learn how to integrate non-digital educational games or simulations into your classroom or workspace. This full-featured workshop begins with an interactive lecture on the power of game pedagogy, then segues into whole room active game design, and is kept at an optimum size so we can explore your instructional problems in depth. Led by a professor from the City University of New York.
What’s Your Game Plan?: Turn Your Lesson or Training into a Game
Summary:
Can you enhance a teaching lesson or training exercise with the mechanics of board games in only 20 minutes? For educators, training managers, content & game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or of interviewing, there’s usually a game plan that can help. If you’re an educator, training manager, presenter, instructional designer, or an actual game designer, you’ll learn how to integrate non-digital educational games or simulations into your classroom or workspace. This full-featured workshop begins with an interactive lecture on the power of game pedagogy, then segues into whole room active game design, and is kept at an optimum size so we can explore your instructional problems in depth. Led by a professor from the City University of New York.
You've got the basics, but now you're ready for the next big step! Join drag queen & designer, Oriana Peron, to learn intermediate wig styling.
Description:
You've got the basics, but now you're ready for the next big step! Join drag queen and designer, Oriana Peron, to learn intermediate wig styling using roller settings, teasing, base wig builds, and ventilation!
Learn to work with & pose a model to get the photographs you want in this demo class! Instructed by Greg Inda, photographer for Glitter Guild Burlesque
You play characters in D&D, FF, WoW, etc. Why not train yourself like one? Get your heart pumping, endorphins flowing & level up your stealth! All fitness levels welcome.
Description:
You play characters in D&D, FF, WoW, etc. Why not train yourself like one? Get your heart pumping, endorphins flowing and level up your stealth! All fitness levels welcome, whether you've never touched a weight before to those who exercise daily. We'll start the day of gaming off right!