Welcome to the land of imagination. You are about to begin a journey into worlds where magic and monsters are the order of the day.
Description:
Where law and chaos are forever at odds, where adventure and heroism are the meat and drink of all who would seek their fortunes in uncommon pursuits. You will need to make a new character. Emphasis: campaign introduction, character creation.
Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both).
Description:
Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both). Naturally, they will be trying to find the Caves of Chaos, but this will take some travelling, and in the meantime they might well run into more than they can handle. You will need to have a campaign character. Emphasis: campaign introduction, wilderness exploration.
Race your Matchbox or Hot Wheel car in this fun sim of Formula racing. Different sided die represent different gears. Board is scaled for these popular lines of die cast cars.
Description:
Old Des Cartes rules of Formula De Mini. No use of tracking charts. Damage chips are used to track damage. Die Cast cars provided if not brought with player. 3 laps in 2 hours is an ambitious race.
Race your Matchbox or Hot Wheel car in this fun sim of Formula racing. Different sided die represent different gears. Board is scaled for these popular lines of die cast cars.
Description:
Old Des Cartes rules of Formula De Mini. No use of tracking charts. Damage chips are used to track damage. Die Cast cars provided if not brought with player. 3 laps in 2 hours is an ambitious race.
Race your Matchbox or Hot Wheel car in this fun sim of Formula racing. Different sided die represent different gears. Board is scaled for these popular lines of die cast cars.
Description:
Old Des Cartes rules of Formula De Mini. No use of tracking charts. Damage chips are used to track damage. Die Cast cars provided if not brought with player. 3 laps in 2 hours is an ambitious race.
Uniquely designed wargame of LotR that has card based specialty options for players' standard actions on the board. Be the Rohirrim and rule Minas Morgul! 7ft x 5ft board
Uniquely designed wargame of LotR that has card based specialty options for players' standard actions on the board. Be the Rohirrim and rule Minas Morgul! 7ft x 5ft board
U.S. board 7ft by 8ft sized with light up houses and poker chip money. Great way to be introduced to Power Grid.
Description:
Players get to build the US power grid using light up houses to represent each city they buy into. GM may use the 2nd Power plant deck. Bright and very photogenic - Poker chip money will be used.
U.S. board 7ft by 8ft sized with light up houses and poker chip money. Great way to be introduced to Power Grid.
Description:
Players get to build the US power grid using light up houses to represent each city they buy into. GM may use the 2nd Power plant deck. Bright and very photogenic - Poker chip money will be used.
U.S. board 7ft by 8ft sized with light up houses and poker chip money. Great way to be introduced to Power Grid.
Description:
Players get to build the US power grid using light up houses to represent each city they buy into. GM may use the 2nd Power plant deck. Bright and very photogenic - Poker chip money will be used.