Sigmund's Cradle is under assault by an unknown force, but this force has a taste, as many small children have been taken. Can you aid this town and stand up to the darkness which threatens this town?
Description:
Sigmund's Cradle has long been a town that in under assault by dark and vile forces. These forces come and go over the ages, but one thing is for certain, children are always affected by these forces before anyone else. What could this vile force be? Can it be stopped? These questions have been asked over the ages and heroes have tried and failed, tried and died, or just simply left, but the people here are proud and seek to rid this land of their troubles. They have hired a group of stalwart adventurers to aid them in their struggle against the Darkness.
Winter is ending? The everlasting winter is starting to thaw. The bears have asked for help in finding the cause from the city of Felinity. 3rd level chars, puzzle solving skills encouraged.
Description:
The tribes have gathered and sent the young Prince Orin Brightheart south to ask the aid of King Yelloweyes of the city of Felinity. It is up to him and whatever help he can secure to ensure that winter returns once again to the north.
Winter is ending? The everlasting winter is starting to thaw. The bears have asked for help in finding the cause from the city of Felinity. 3rd level chars, puzzle solving skills encouraged.
Description:
The tribes have gathered and sent the young Prince Orin Brightheart south to ask the aid of King Yelloweyes of the city of Felinity. It is up to him and whatever help he can secure to ensure that winter returns once again to the north.
Strange events in the border town of Hyran point to greater trouble in the area. How are these troubles all connected, and who is the mysterious Woman in White?
Description:
“Starfall…” A term whispered by only the very few with the knowledge or wisdom to know the significance of that word. In the village of Hyran a team of adventurers begins to celebrate the holiday week of Brewfest, taking a chance to rest from their travels; but the life of an adventurer is rarely ever that simple, and trouble begins in Hyran even before the Lord Mayor’s speech!
As events begin to unfold, it becomes apparent that there are more sinister forces at play in this trade-hub community and the surrounding environs than meets the eye. A sharp blade, keen eye, and clear mind will be needed in order to unravel the mysterious happenings around Hyran; but will the adventures succeed, or will they fall prey to whatever evil is at work there.
The players are set with a riddle that references Wave, Whelm, and Blackrazor. To win these treasures they must set out in expedition to White Plume Mountain.
The players are set with a riddle that references Wave, Whelm, and Blackrazor. To win these treasures they must set out in expedition to White Plume Mountain.
Description:
A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, Whelm, and Blackrazor. To win these treasures they must set out in expedition to White Plume Mountain and there descend into the treacherous dungeon below. There they battle the traps and guardians set in place by the wizard Keraptis.
The players are set with a riddle that references Wave, Whelm, and Blackrazor. To win these treasures they must set out in expedition to White Plume Mountain.
Description:
A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, Whelm, and Blackrazor. To win these treasures they must set out in expedition to White Plume Mountain and there descend into the treacherous dungeon below. There they battle the traps and guardians set in place by the wizard Keraptis.
A band of orcs has raided the winter hold of the Bear Creek Clan, killing a number of the clan's members and carrying off more than a dozen captives. You must hunt them down and retrieve your kin!
You defeated Juliet and Romeo and freed Shakespeare from their clutches. Who gave the magic quills to Shakespeare? Proper grammar preferred, combat inevitable. 5th level chars provided.
Description:
After aiding Prince Harry, allowing him to become the new King of the Thames, the new King sent you on a quest to capture the rogue Bard, William Shakespeare. You found he had already been captured by Juliet and Romeo come to life due to the magic of his quills and the writings of an actress. You freed Shakespeare from Juliet's clutches and returned him to the King. Now, who gave the magic quills to Shakespeare in the first place. King Harry asks you to track and capture Shakespeare's sponsor. As this task seems risky for only newly proclaimed Wizards, some others may join the party.
You defeated Juliet and Romeo and freed Shakespeare from their clutches. Who gave the magic quills to Shakespeare? Proper grammar preferred, combat inevitable. 5th level chars provided.
Description:
After aiding Prince Harry, allowing him to become the new King of the Thames, the new King sent you on a quest to capture the rogue Bard, William Shakespeare. You found he had already been captured by Juliet and Romeo come to life due to the magic of his quills and the writings of an actress. You freed Shakespeare from Juliet's clutches and returned him to the King. Now, who gave the magic quills to Shakespeare in the first place. King Harry asks you to track and capture Shakespeare's sponsor. As this task seems risky for only newly proclaimed Wizards, some others may join the party.