Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.
Campaign play where players can use more advanced characters in more advanced scenarios and will be able to improve their characters based on the XP earned in the game.
Description:
Characters will build up XP and stickers based on how successful they are in completing the adventure. They can then use these improved characters in future Dragonfire Campaign sessions at the convention so they can attempt more difficult adventures. GMs will work with players at the beginning of the session to decide based on the built up XP of characters at a session which adventure they should try to undertake.