Join the crew of the Ocean’s Crown as they sail the high seas in search of wealth and adventure. Captain Robert fancies himself the Robin Hood of Pirates praying on those with more, and giving it in turn to those with less. Unfortunately Captain Robert never seems to get into ordinary trouble so he has recruited a unique crew to help him ply his trade around the islands of the south seas.
Join the crew of the Ocean’s Crown as they sail the high seas in search of wealth and adventure. Captain Robert fancies himself the Robin Hood of Pirates praying on those with more, and giving it in turn to those with less. Unfortunately Captain Robert never seems to get into ordinary trouble so he has recruited a unique crew to help him ply his trade around the islands of the south seas.
1944, maybe? it has been 8 months (local) since your team was caught in the German SS experiment you found in the mountain. You were transported back 1000 years in time and somewhere in space, where you assist a besieged kingdom, helping them to defeat an Empire supported by SS soldiers transported the same as you. You must now travel far and fast to secure allies; can you do it in time and make it back before the Hammerblow falls? can you?
1944, maybe? it has been 8 months (local) since your team was caught in the German SS experiment you found in the mountain. You were transported back 1000 years in time and somewhere in space, where you assist a besieged kingdom, helping them to defeat an Empire supported by SS soldiers transported the same as you. You must now travel far and fast to secure allies; can you do it in time and make it back before the Hammerblow falls? can you?
Singapore Sal and her companions travel the world, righting wrongs, seeking adventure and finding treasures. From Headhunters to Zombies, from Ancient Crypts to Modern Skyscrapers, The team will go anywhere to get the job done. A treasure hunt in the Jungles of Borneo should keep the crew busier than usual. Role Playing and Problem Solving stressed.
Set in an alternate version of Martin's Song of Ice and Fire, these chronicles follow the Bravestocks, a noble family thrust by chance into a historic role. In this alternate timeline, Ned Stark never left the north, Tywin Lannister is hand, and the Bravestock's are Lannister bannermen of often questionable loyalty. Role-play stressed. Knowledge of source material helpful but not necessary.
Set in an alternate version of Martin's Song of Ice and Fire, these chronicles follow the Bravestocks, a noble family thrust by chance into a historic role. In this alternate timeline, Ned Stark never left the north, Tywin Lannister is hand, and the Bravestock's are Lannister bannermen of often questionable loyalty. Role-play stressed. Knowledge of source material helpful but not necessary.
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a “one-camera style.” Role playing emphasized, this event is not a tactical exercise.
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a 'one-camera style.' Role playing emphasized, this event is not a tactical exercise.
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a “one-camera style.” Role playing emphasized, this event is not a tactical exercise.