On the streets of Mulmaster, there is an addictive elixir called Black Bliss. It is only a matter of time before it starts to affect the city. Features mystery, exploration, and epic combat!
Description:
Character creation rules: Level 20 Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Astral Adventurer's Guide Magic items: Allowed from sourcebooks above 3 legendary 4 very rare 5 rare or uncommon You will start out with 30,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 500gp /// supreme healing- 1000gp /// invisibility- 5000gp Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
A year of peace in Blackwater Rush ends with one very bad day. Hard choices must be made. When everything is at stake, what will you stand for? Mature role-playing stressed.
Description:
The heroes of Blackwater Rush have enjoyed a hard-earned year of peace and quiet. They have settled into their lives. They have put down roots. Blackwater Rush is their home. But all is not well… On the eve of the Duchess's wedding, there are signs of a great evil rising. When the truth comes out, every denizen of Blackwater Rush must make the hard choices. Who will they side with? What will they stand for? And what are they willing to sacrifice?
A year of peace in Blackwater Rush ends with one very bad day. Hard choices must be made. When everything is at stake, what will you stand for? Mature role-playing stressed.
Description:
The heroes of Blackwater Rush have enjoyed a hard-earned year of peace and quiet. They have settled into their lives. They have put down roots. Blackwater Rush is their home. But all is not well… On the eve of the Duchess's wedding, there are signs of a great evil rising. When the truth comes out, every denizen of Blackwater Rush must make the hard choices. Who will they side with? What will they stand for? And what are they willing to sacrifice?
1 if by Land, 2 if by Sea! The Redcoats have laid siege to Boston, and an intrepid band of Continental agents are trapped behind enemy lines! Break the Blockade in this Revolutionary War Hack!
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Continental Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of 4th level, historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary War setting!
Organizers Note: We kindly request all players wear masks while participating in our games.
1 if by Land, 2 if by Sea! The Redcoats have laid siege to Boston, and an intrepid band of Continental agents are trapped behind enemy lines! Break the Blockade in this Revolutionary War Hack!
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Continental Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of 4th level, historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary War setting!
Organizers Note: We kindly request all players wear masks while participating in our games.